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authorManuel Castilla <manzanillawork@gmail.com>2021-07-26 20:16:25 +0300
committerManuel Castilla <manzanillawork@gmail.com>2021-07-26 21:13:55 +0300
commite33814ef6baece51cbf9249f4e450eaa4075e707 (patch)
treefc391e9fe063272bb54ffe3ce06e7e5c6d993dc1 /source/blender/compositor
parent883fb49d4f1101d5614049c53196546e308a6d33 (diff)
Compositor: Full frame Levels node
Adds full frame implementation to this node operations. No functional changes. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11749
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.cc3
-rw-r--r--source/blender/compositor/intern/COM_ExecutionSystem.h27
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.cc90
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.h31
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc47
-rw-r--r--source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h11
6 files changed, 202 insertions, 7 deletions
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cc b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index cd2738fc2c7..a449d86deb9 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cc
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -82,6 +82,7 @@ ExecutionSystem::ExecutionSystem(RenderData *rd,
BLI_assert_msg(0, "Non implemented execution model");
break;
}
+ num_work_threads_ = WorkScheduler::get_num_cpu_threads();
}
ExecutionSystem::~ExecutionSystem()
@@ -130,7 +131,7 @@ void ExecutionSystem::execute_work(const rcti &work_rect,
/* Split work vertically to maximize continuous memory. */
const int work_height = BLI_rcti_size_y(&work_rect);
- const int num_sub_works = MIN2(WorkScheduler::get_num_cpu_threads(), work_height);
+ const int num_sub_works = MIN2(num_work_threads_, work_height);
const int split_height = num_sub_works == 0 ? 0 : work_height / num_sub_works;
int remaining_height = work_height - split_height * num_sub_works;
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 38c3432a8ec..ad6f9fd4bdb 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -31,6 +31,7 @@ class ExecutionGroup;
#include "DNA_node_types.h"
#include "BLI_vector.hh"
+#include "atomic_ops.h"
namespace blender::compositor {
@@ -150,6 +151,11 @@ class ExecutionSystem {
*/
ExecutionModel *execution_model_;
+ /**
+ * Number of cpu threads available for work execution.
+ */
+ int num_work_threads_;
+
ThreadMutex work_mutex_;
ThreadCondition work_finished_cond_;
@@ -201,6 +207,27 @@ class ExecutionSystem {
void execute_work(const rcti &work_rect, std::function<void(const rcti &split_rect)> work_func);
+ /**
+ * Multi-threadedly execute given work function passing work_rect splits as argument. On
+ * finished, caller thread will call reduce_func for each thread result.
+ */
+ template<typename TResult>
+ void execute_work(const rcti &work_rect,
+ std::function<TResult(const rcti &split_rect)> work_func,
+ TResult &join,
+ std::function<void(TResult &join, const TResult &chunk)> reduce_func)
+ {
+ Array<TResult> chunks(num_work_threads_);
+ int num_started = 0;
+ execute_work(work_rect, [&](const rcti &split_rect) {
+ const int current = atomic_fetch_and_add_int32(&num_started, 1);
+ chunks[current] = work_func(split_rect);
+ });
+ for (const int i : IndexRange(num_started)) {
+ reduce_func(join, chunks[i]);
+ }
+ }
+
bool is_breaked() const;
private:
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cc b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
index a7ea49aed8d..7457ac9e227 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
@@ -19,6 +19,7 @@
#include "COM_CalculateMeanOperation.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "COM_ExecutionSystem.h"
#include "IMB_colormanagement.h"
@@ -128,4 +129,93 @@ void CalculateMeanOperation::calculateMean(MemoryBuffer *tile)
this->m_result = sum / pixels;
}
+void CalculateMeanOperation::setSetting(int setting)
+{
+ this->m_setting = setting;
+ switch (setting) {
+ case 1: {
+ setting_func_ = IMB_colormanagement_get_luminance;
+ break;
+ }
+ case 2: {
+ setting_func_ = [](const float *elem) { return elem[0]; };
+ break;
+ }
+ case 3: {
+ setting_func_ = [](const float *elem) { return elem[1]; };
+ break;
+ }
+ case 4: {
+ setting_func_ = [](const float *elem) { return elem[2]; };
+ break;
+ }
+ case 5: {
+ setting_func_ = [](const float *elem) {
+ float yuv[3];
+ rgb_to_yuv(elem[0], elem[1], elem[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709);
+ return yuv[0];
+ };
+ break;
+ }
+ }
+}
+
+void CalculateMeanOperation::get_area_of_interest(int input_idx,
+ const rcti &UNUSED(output_area),
+ rcti &r_input_area)
+{
+ BLI_assert(input_idx == 0);
+ NodeOperation *operation = getInputOperation(input_idx);
+ r_input_area.xmin = 0;
+ r_input_area.ymin = 0;
+ r_input_area.xmax = operation->getWidth();
+ r_input_area.ymax = operation->getHeight();
+}
+
+void CalculateMeanOperation::update_memory_buffer_started(MemoryBuffer *UNUSED(output),
+ const rcti &UNUSED(area),
+ Span<MemoryBuffer *> inputs)
+{
+ if (!this->m_iscalculated) {
+ MemoryBuffer *input = inputs[0];
+ m_result = calc_mean(input);
+ this->m_iscalculated = true;
+ }
+}
+
+void CalculateMeanOperation::update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> UNUSED(inputs))
+{
+ output->fill(area, &m_result);
+}
+
+float CalculateMeanOperation::calc_mean(const MemoryBuffer *input)
+{
+ PixelsSum total = {0};
+ exec_system_->execute_work<PixelsSum>(
+ input->get_rect(),
+ [=](const rcti &split) { return calc_area_sum(input, split); },
+ total,
+ [](PixelsSum &join, const PixelsSum &chunk) {
+ join.sum += chunk.sum;
+ join.num_pixels += chunk.num_pixels;
+ });
+ return total.num_pixels == 0 ? 0.0f : total.sum / total.num_pixels;
+}
+
+using PixelsSum = CalculateMeanOperation::PixelsSum;
+PixelsSum CalculateMeanOperation::calc_area_sum(const MemoryBuffer *input, const rcti &area)
+{
+ PixelsSum result = {0};
+ for (const float *elem : input->get_buffer_area(area)) {
+ if (elem[3] <= 0.0f) {
+ continue;
+ }
+ result.sum += setting_func_(elem);
+ result.num_pixels++;
+ }
+ return result;
+}
+
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.h b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
index 8b3bf281c93..779ca79b38a 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.h
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.h
@@ -18,8 +18,9 @@
#pragma once
-#include "COM_NodeOperation.h"
+#include "COM_MultiThreadedOperation.h"
#include "DNA_node_types.h"
+#include <functional>
namespace blender::compositor {
@@ -27,7 +28,13 @@ namespace blender::compositor {
* \brief base class of CalculateMean, implementing the simple CalculateMean
* \ingroup operation
*/
-class CalculateMeanOperation : public NodeOperation {
+class CalculateMeanOperation : public MultiThreadedOperation {
+ public:
+ struct PixelsSum {
+ float sum;
+ int num_pixels;
+ };
+
protected:
/**
* \brief Cached reference to the reader
@@ -37,6 +44,7 @@ class CalculateMeanOperation : public NodeOperation {
bool m_iscalculated;
float m_result;
int m_setting;
+ std::function<float(const float *elem)> setting_func_;
public:
CalculateMeanOperation();
@@ -61,13 +69,24 @@ class CalculateMeanOperation : public NodeOperation {
bool determineDependingAreaOfInterest(rcti *input,
ReadBufferOperation *readOperation,
rcti *output) override;
- void setSetting(int setting)
- {
- this->m_setting = setting;
- }
+ void setSetting(int setting);
+
+ void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
+
+ virtual void update_memory_buffer_started(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
+
+ virtual void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
protected:
void calculateMean(MemoryBuffer *tile);
+ float calc_mean(const MemoryBuffer *input);
+
+ private:
+ PixelsSum calc_area_sum(const MemoryBuffer *input, const rcti &area);
};
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
index ed554b9ac06..494b66cb888 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
@@ -19,6 +19,7 @@
#include "COM_CalculateStandardDeviationOperation.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "COM_ExecutionSystem.h"
#include "IMB_colormanagement.h"
@@ -96,4 +97,50 @@ void *CalculateStandardDeviationOperation::initializeTileData(rcti *rect)
return nullptr;
}
+void CalculateStandardDeviationOperation::update_memory_buffer_started(
+ MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span<MemoryBuffer *> inputs)
+{
+ if (!this->m_iscalculated) {
+ const MemoryBuffer *input = inputs[0];
+ const float mean = CalculateMeanOperation::calc_mean(input);
+
+ PixelsSum total = {0};
+ exec_system_->execute_work<PixelsSum>(
+ input->get_rect(),
+ [=](const rcti &split) { return calc_area_sum(input, split, mean); },
+ total,
+ [](PixelsSum &join, const PixelsSum &chunk) {
+ join.sum += chunk.sum;
+ join.num_pixels += chunk.num_pixels;
+ });
+ this->m_standardDeviation = total.num_pixels <= 1 ?
+ 0.0f :
+ sqrt(total.sum / (float)(total.num_pixels - 1));
+ this->m_iscalculated = true;
+ }
+}
+
+void CalculateStandardDeviationOperation::update_memory_buffer_partial(
+ MemoryBuffer *output, const rcti &area, Span<MemoryBuffer *> UNUSED(inputs))
+{
+ output->fill(area, &m_standardDeviation);
+}
+
+using PixelsSum = CalculateMeanOperation::PixelsSum;
+PixelsSum CalculateStandardDeviationOperation::calc_area_sum(const MemoryBuffer *input,
+ const rcti &area,
+ const float mean)
+{
+ PixelsSum result = {0};
+ for (const float *elem : input->get_buffer_area(area)) {
+ if (elem[3] <= 0.0f) {
+ continue;
+ }
+ const float value = setting_func_(elem);
+ result.sum += (value - mean) * (value - mean);
+ result.num_pixels++;
+ }
+ return result;
+}
+
} // namespace blender::compositor
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
index bc4aca69546..20de4cf4701 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.h
@@ -40,6 +40,17 @@ class CalculateStandardDeviationOperation : public CalculateMeanOperation {
void executePixel(float output[4], int x, int y, void *data) override;
void *initializeTileData(rcti *rect) override;
+
+ void update_memory_buffer_started(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
+
+ void update_memory_buffer_partial(MemoryBuffer *output,
+ const rcti &area,
+ Span<MemoryBuffer *> inputs) override;
+
+ private:
+ PixelsSum calc_area_sum(const MemoryBuffer *input, const rcti &area, float mean);
};
} // namespace blender::compositor