diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-16 17:54:22 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-16 17:57:05 +0300 |
commit | 27907408136cd3339beac5ea98318830ff837ab6 (patch) | |
tree | c2227cef3b363391544dce1370f6a7c21be464fa /source/blender/compositor | |
parent | 05edcf632950a81adb4a165340e01c5c92f1c578 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/compositor')
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.h b/source/blender/compositor/intern/COM_MemoryBuffer.h index df936818f33..7e5b0264aa3 100644 --- a/source/blender/compositor/intern/COM_MemoryBuffer.h +++ b/source/blender/compositor/intern/COM_MemoryBuffer.h @@ -73,7 +73,7 @@ class MemoryBuffer { rcti m_rect; /** - * brief refers to the chunknumber within the executiongroup where related to the MemoryProxy + * brief refers to the chunk-number within the execution-group where related to the MemoryProxy * \see memoryProxy */ unsigned int m_chunkNumber; diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cpp index dc3f65deb1f..6bce56ffd52 100644 --- a/source/blender/compositor/nodes/COM_ImageNode.cpp +++ b/source/blender/compositor/nodes/COM_ImageNode.cpp @@ -195,7 +195,7 @@ void ImageNode::convertToOperations(NodeConverter &converter, } } - /* incase we can't load the layer */ + /* In case we can't load the layer. */ if (operation == NULL) { converter.setInvalidOutput(getOutputSocket(index)); } diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp index 68b5af3089a..1578a805d1e 100644 --- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp +++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp @@ -22,7 +22,7 @@ inline float colorbalance_lgg(float in, float lift_lgg, float gamma_inv, float gain) { /* 1:1 match with the sequencer with linear/srgb conversions, the conversion isnt pretty - * but best keep it this way, sice testing for durian shows a similar calculation + * but best keep it this way, since testing for durian shows a similar calculation * without lin/srgb conversions gives bad results (over-saturated shadows) with colors * slightly below 1.0. some correction can be done but it ends up looking bad for shadows or * lighter tones - campbell */ diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cpp index 0c9208fb6bb..88a3a5c535c 100644 --- a/source/blender/compositor/operations/COM_MaskOperation.cpp +++ b/source/blender/compositor/operations/COM_MaskOperation.cpp @@ -148,7 +148,7 @@ void MaskOperation::executePixelSampled(float output[4], } } else { - /* incase loop below fails */ + /* In case loop below fails. */ output[0] = 0.0f; for (unsigned int i = 0; i < this->m_rasterMaskHandleTot; i++) { |