diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-06 06:10:09 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-06 06:10:09 +0400 |
commit | 47ec91e8d343c77e494a334ca8054c6d3538d893 (patch) | |
tree | d01a9dc7e4a592f4ba4d45fa29711fd251dab3ff /source/blender/compositor | |
parent | 5d2e4bb87e6d3db0a7978dd3bd3ec573a52c4ae9 (diff) |
code clenup: comments and some style edits on ghost/osx (odd indentation)
Diffstat (limited to 'source/blender/compositor')
3 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h index f8b5a16ec64..f35bf71392c 100644 --- a/source/blender/compositor/COM_compositor.h +++ b/source/blender/compositor/COM_compositor.h @@ -277,6 +277,9 @@ extern "C" { * It can be executed during editing (blenkernel/node.c) or rendering * (renderer/pipeline.c) * + * @param rd [struct RenderData] + * Render data for this composite, this won't always belong to a scene. + * * @param editingtree [struct bNodeTree] * reference to the compositor editing tree * diff --git a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h index bd34fe8ab02..307e082ea80 100644 --- a/source/blender/compositor/intern/COM_ExecutionSystemHelper.h +++ b/source/blender/compositor/intern/COM_ExecutionSystemHelper.h @@ -55,7 +55,7 @@ public: * this node is converted to a Node instance. * and the converted node is returned * - * @param bNode node to add + * @param b_node node to add * @return Node that represents the bNode or null when not able to convert. */ static Node *addNode(vector<Node *>& nodes, bNode *b_node, bool isInActiveGroup, bool fast); diff --git a/source/blender/compositor/operations/COM_RenderLayersImageProg.h b/source/blender/compositor/operations/COM_RenderLayersImageProg.h index 2d63bad235b..5fa74c8b21f 100644 --- a/source/blender/compositor/operations/COM_RenderLayersImageProg.h +++ b/source/blender/compositor/operations/COM_RenderLayersImageProg.h @@ -25,7 +25,7 @@ #include "COM_RenderLayersBaseProg.h" -/// @TODO rename to image operation +/// @todo rename to image operation class RenderLayersColorProg : public RenderLayersBaseProg { public: RenderLayersColorProg(); |