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author | Philipp Oeser <info@graphics-engineer.com> | 2021-04-06 07:30:44 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-06 07:59:10 +0300 |
commit | 9c202281287743494fd7d81a13970053bc8a33b5 (patch) | |
tree | 0bbe14c485971c899d93fc7a7192becb93131324 /source/blender/compositor | |
parent | 3f3b4745b6ad99a0503fba4793d0f1febedadebc (diff) |
Fix T48167: Mesh select random factor is not accurate
Selecting random percentage would not reliably guarantee the precise
percentage of selected elements now randomize an index array instead
and use the precise number of elements from this array.
Note that this change has only been made to edit-mesh
and should be applied to all random selection operators.
Diffstat (limited to 'source/blender/compositor')
0 files changed, 0 insertions, 0 deletions