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authorCampbell Barton <ideasman42@gmail.com>2019-08-04 05:51:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-04 05:51:44 +0300
commit2425401a594649abff263d49b902e335a7d614e0 (patch)
treeb035713521575230de03012edf14966e1aed1719 /source/blender/compositor
parent85a7cebd537d3782299be180dd1859555d2e12d0 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/operations/COM_TextureOperation.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cpp
index f2d78845b6c..e09ccbb016a 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cpp
@@ -111,9 +111,9 @@ void TextureBaseOperation::executePixelSampled(float output[4],
float u = (x - cx) / this->getWidth() * 2;
float v = (y - cy) / this->getHeight() * 2;
- /* When no interpolation/filtering happens in multitex() foce nearest interpolation.
+ /* When no interpolation/filtering happens in multitex() force nearest interpolation.
* We do it here because (a) we can't easily say multitex() that we want nearest
- * interpolation and (b) in such configuration multitex() sinply floor's the value
+ * interpolation and (b) in such configuration multitex() simply floor's the value
* which often produces artifacts.
*/
if (m_texture != NULL && (m_texture->imaflag & TEX_INTERPOL) == 0) {