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authorSergey Sharybin <sergey.vfx@gmail.com>2020-03-06 19:18:10 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-03-09 16:47:59 +0300
commit598ab525da3df3fef2033c159c570688c7282a8f (patch)
treeba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/compositor
parentee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff)
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is similar to how C++ math is implemented it can not be easily achieved with just preprocessor in a way which does not have side-effects on wrong usage. There macros where often used on a non-trivial expression, and there was at least one usage where it was causing an actual side effect/bug on Windows (see change around square_f(sh[index++]) in studiolight.c). For such cases it is handy to have a function which is guaranteed to have zero side-effects. The motivation behind actually removing the macros is that there is already a way to do similar calculation. Also, not having such macros is a way to guarantee that its usage is not changed in a way which have side-effects and that it's not used as an inspiration for cases where it should not be used. Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/compositor')
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
index 8e67b8ac786..80df13966b1 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
@@ -659,7 +659,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
dvz[1] = dvec2[-3];
div++;
}
- else if ((ABS(dvec2[-4]) + ABS(dvec2[-3])) < (ABS(dvz[0]) + ABS(dvz[1]))) {
+ else if ((fabsf(dvec2[-4]) + fabsf(dvec2[-3])) < (fabsf(dvz[0]) + fabsf(dvz[1]))) {
dvz[0] = dvec2[-4];
dvz[1] = dvec2[-3];
}
@@ -673,7 +673,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
dvz[1] = dvec1[1];
div++;
}
- else if ((ABS(dvec1[0]) + ABS(dvec1[1])) < (ABS(dvz[0]) + ABS(dvz[1]))) {
+ else if ((fabsf(dvec1[0]) + fabsf(dvec1[1])) < (fabsf(dvz[0]) + fabsf(dvz[1]))) {
dvz[0] = dvec1[0];
dvz[1] = dvec1[1];
}
@@ -683,7 +683,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
dvz[0] = dvec2[0];
dvz[1] = dvec2[1];
}
- else if ((ABS(dvec2[0]) + ABS(dvec2[1])) < (ABS(dvz[0]) + ABS(dvz[1]))) {
+ else if ((fabsf(dvec2[0]) + fabsf(dvec2[1])) < (fabsf(dvz[0]) + fabsf(dvz[1]))) {
dvz[0] = dvec2[0];
dvz[1] = dvec2[1];
}