diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-06-15 18:45:49 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-06-15 18:45:49 +0400 |
commit | f04546018f44ccaa038526cefc5fd2a212b2c20d (patch) | |
tree | 5364f988d74f06e745c7b5eced9b5b380e7e7d34 /source/blender/compositor | |
parent | 4f80c3464fab5d79a06ab5b56b2bea6fc72acef7 (diff) |
style cleanup
Diffstat (limited to 'source/blender/compositor')
6 files changed, 39 insertions, 39 deletions
diff --git a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp index d7f61caf456..7e8a218cbc1 100644 --- a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp +++ b/source/blender/compositor/nodes/COM_SplitViewerNode.cpp @@ -26,16 +26,16 @@ #include "COM_SplitViewerOperation.h" #include "COM_ExecutionSystem.h" -SplitViewerNode::SplitViewerNode(bNode *editorNode): Node(editorNode) +SplitViewerNode::SplitViewerNode(bNode *editorNode) : Node(editorNode) { } -void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) +void SplitViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *image1Socket = this->getInputSocket(0); InputSocket *image2Socket = this->getInputSocket(1); - Image *image = (Image*)this->getbNode()->id; - ImageUser * imageUser = (ImageUser*) this->getbNode()->storage; + Image *image = (Image *)this->getbNode()->id; + ImageUser *imageUser = (ImageUser *) this->getbNode()->storage; if (image1Socket->isConnected() && image2Socket->isConnected()) { SplitViewerOperation *splitViewerOperation = new SplitViewerOperation(); splitViewerOperation->setColorManagement(context->getScene()->r.color_mgt_flag & R_COLOR_MANAGEMENT); diff --git a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp index cedf81e3f2a..a7974efe954 100644 --- a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp +++ b/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp @@ -26,21 +26,21 @@ #include "COM_CalculateMeanOperation.h" #include "COM_CalculateStandardDeviationOperation.h" -ViewLevelsNode::ViewLevelsNode(bNode *editorNode): Node(editorNode) +ViewLevelsNode::ViewLevelsNode(bNode *editorNode) : Node(editorNode) { } -void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context) +void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { - InputSocket * input = this->getInputSocket(0); + InputSocket *input = this->getInputSocket(0); bool firstOperationConnected = false; if (input->isConnected()) { OutputSocket *inputSocket = input->getConnection()->getFromSocket(); // add preview to inputSocket; - OutputSocket * socket = this->getOutputSocket(0); + OutputSocket *socket = this->getOutputSocket(0); if (socket->isConnected()) { // calculate mean operation - CalculateMeanOperation * operation = new CalculateMeanOperation(); + CalculateMeanOperation *operation = new CalculateMeanOperation(); input->relinkConnections(operation->getInputSocket(0), 0, graph); firstOperationConnected = true; operation->setSetting(this->getbNode()->custom1); @@ -51,7 +51,7 @@ void ViewLevelsNode::convertToOperations(ExecutionSystem *graph, CompositorConte socket = this->getOutputSocket(1); if (socket->isConnected()) { // calculate standard deviation operation - CalculateStandardDeviationOperation * operation = new CalculateStandardDeviationOperation(); + CalculateStandardDeviationOperation *operation = new CalculateStandardDeviationOperation(); if (firstOperationConnected) { addLink(graph, inputSocket, operation->getInputSocket(0)); } diff --git a/source/blender/compositor/nodes/COM_ViewerNode.cpp b/source/blender/compositor/nodes/COM_ViewerNode.cpp index 67c0df4d6a3..79c76f2e89e 100644 --- a/source/blender/compositor/nodes/COM_ViewerNode.cpp +++ b/source/blender/compositor/nodes/COM_ViewerNode.cpp @@ -26,16 +26,16 @@ #include "COM_ViewerOperation.h" #include "COM_ExecutionSystem.h" -ViewerNode::ViewerNode(bNode *editorNode): Node(editorNode) +ViewerNode::ViewerNode(bNode *editorNode) : Node(editorNode) { } -void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext * context)\ +void ViewerNode::convertToOperations(ExecutionSystem *graph, CompositorContext *context) { InputSocket *imageSocket = this->getInputSocket(0); InputSocket *alphaSocket = this->getInputSocket(1); - Image *image = (Image*)this->getbNode()->id; - ImageUser * imageUser = (ImageUser*) this->getbNode()->storage; + Image *image = (Image *)this->getbNode()->id; + ImageUser *imageUser = (ImageUser *) this->getbNode()->storage; bNode *editorNode = this->getbNode(); if (imageSocket->isConnected()) { ViewerOperation *viewerOperation = new ViewerOperation(); diff --git a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp index 4601bebb49f..2735f182406 100644 --- a/source/blender/compositor/operations/COM_SplitViewerOperation.cpp +++ b/source/blender/compositor/operations/COM_SplitViewerOperation.cpp @@ -60,7 +60,7 @@ void SplitViewerOperation::deinitExecution() } -void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) +void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers) { float *buffer = this->outputBuffer; unsigned char *bufferDisplay = this->outputBufferDisplay; @@ -70,15 +70,15 @@ void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me int y1 = rect->ymin; int x2 = rect->xmax; int y2 = rect->ymax; - int offset = (y1*this->getWidth() + x1 ) * 4; + int offset = (y1 * this->getWidth() + x1) * 4; int x; int y; - int perc = xSplit?this->splitPercentage*getWidth()/100.0f:this->splitPercentage*getHeight()/100.0f; - for (y = y1 ; y < y2 ; y++) { - for (x = x1 ; x < x2 ; x++) { + int perc = xSplit ? this->splitPercentage *getWidth() / 100.0f : this->splitPercentage *getHeight() / 100.0f; + for (y = y1; y < y2; y++) { + for (x = x1; x < x2; x++) { bool image1; float srgb[4]; - image1 = xSplit?x>perc:y>perc; + image1 = xSplit ? x > perc : y > perc; if (image1) { image1Input->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers); } @@ -88,21 +88,21 @@ void SplitViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, Me /// @todo: linear conversion only when scene color management is selected, also check predivide. if (this->doColorManagement) { if (this->doColorPredivide) { - linearrgb_to_srgb_predivide_v4(srgb, buffer+offset); + linearrgb_to_srgb_predivide_v4(srgb, buffer + offset); } else { - linearrgb_to_srgb_v4(srgb, buffer+offset); + linearrgb_to_srgb_v4(srgb, buffer + offset); } } else { - copy_v4_v4(srgb, buffer+offset); + copy_v4_v4(srgb, buffer + offset); } - F4TOCHAR4(srgb, bufferDisplay+offset); + rgba_float_to_uchar(bufferDisplay + offset, srgb); - offset +=4; + offset += 4; } - offset += (this->getWidth()-(x2-x1))*4; + offset += (this->getWidth() - (x2 - x1)) * 4; } updateImage(rect); } diff --git a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp index 809c688195f..a8aa84e84f9 100644 --- a/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp +++ b/source/blender/compositor/operations/COM_ViewerBaseOperation.cpp @@ -74,13 +74,13 @@ void ViewerBaseOperation::initImage() /* now we combine the input with ibuf */ this->outputBuffer = ibuf->rect_float; - this->outputBufferDisplay = (unsigned char*)ibuf->rect; + this->outputBufferDisplay = (unsigned char *)ibuf->rect; BKE_image_release_ibuf(this->image, this->lock); } void ViewerBaseOperation:: updateImage(rcti *rect) { - WM_main_add_notifier(NC_WINDOW|ND_DRAW, NULL); + WM_main_add_notifier(NC_WINDOW | ND_DRAW, NULL); } void ViewerBaseOperation::deinitExecution() diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cpp index 3bec1ef48f5..cf7bf3fdc9d 100644 --- a/source/blender/compositor/operations/COM_ViewerOperation.cpp +++ b/source/blender/compositor/operations/COM_ViewerOperation.cpp @@ -64,7 +64,7 @@ void ViewerOperation::deinitExecution() } -void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer** memoryBuffers) +void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryBuffer **memoryBuffers) { float *buffer = this->outputBuffer; unsigned char *bufferDisplay = this->outputBufferDisplay; @@ -73,36 +73,36 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int tileNumber, MemoryB const int y1 = rect->ymin; const int x2 = rect->xmax; const int y2 = rect->ymax; - const int offsetadd = (this->getWidth()-(x2-x1))*4; - int offset = (y1*this->getWidth() + x1 ) * 4; + const int offsetadd = (this->getWidth() - (x2 - x1)) * 4; + int offset = (y1 * this->getWidth() + x1) * 4; float alpha[4], srgb[4]; int x; int y; bool breaked = false; - for (y = y1 ; y < y2 && (!breaked) ; y++) { - for (x = x1 ; x < x2; x++) { + for (y = y1; y < y2 && (!breaked); y++) { + for (x = x1; x < x2; x++) { imageInput->read(&(buffer[offset]), x, y, COM_PS_NEAREST, memoryBuffers); if (alphaInput != NULL) { alphaInput->read(alpha, x, y, COM_PS_NEAREST, memoryBuffers); - buffer[offset+3] = alpha[0]; + buffer[offset + 3] = alpha[0]; } /// @todo: linear conversion only when scene color management is selected, also check predivide. if (this->doColorManagement) { if (this->doColorPredivide) { - linearrgb_to_srgb_predivide_v4(srgb, buffer+offset); + linearrgb_to_srgb_predivide_v4(srgb, buffer + offset); } else { - linearrgb_to_srgb_v4(srgb, buffer+offset); + linearrgb_to_srgb_v4(srgb, buffer + offset); } } else { - copy_v4_v4(srgb, buffer+offset); + copy_v4_v4(srgb, buffer + offset); } - F4TOCHAR4(srgb, bufferDisplay+offset); + rgba_float_to_uchar(bufferDisplay + offset, srgb); - offset +=4; + offset += 4; } if (isBreaked()) { breaked = true; |