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authorLukas Tönne <lukas.toenne@gmail.com>2014-06-01 17:54:58 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2014-06-01 17:58:24 +0400
commit7674ebf3407b4ac8dcf1ba88a9a240b619c13ae5 (patch)
tree2841b901b10227348314bb3a3586a60f88dfe3aa /source/blender/compositor
parent682b949d0fb0bc4f1bc70a400702893481a79537 (diff)
Fix T40447: Creating Rigid Bodies is rejected for meshes without polys.
This check prevents using empty (no faces) meshes as rigid bodies. While the idea makes sense, it also prevents using modifier-constructed meshes, where faces are added only by the modifiers. Further the check is very easy to circumvent, by removing faces after making the rigid body, or by assigning a different mesh datablock afterward. Suggested by Fabian Emmes (@der_fab).
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