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authorTon Roosendaal <ton@blender.org>2004-04-16 19:32:49 +0400
committerTon Roosendaal <ton@blender.org>2004-04-16 19:32:49 +0400
commit2cc124cf3b1281488c726b71090c1d2640e8078d (patch)
tree7bcc496992280ec5c36f14e40d01afef681c4ae8 /source/blender/deflate/test/Makefile
parent4e2f7baff2ef86a6104f9cb17ea09088875454c5 (diff)
Improved sample pattern for AO. It used to jitter locatations within
a UV Sphere which isn't a very uniform distribution on a sphere. Now I itterate a evenly distributed set of points on sphere, and use that by random rotating the entire sphere for each pixel. http://www.blender.org/bf/samp3.jpg http://www.blender.org/bf/samp4.jpg Both pics same rendertime, 36 AO samples. Quite a difference, eh! Will put html page for release up.
Diffstat (limited to 'source/blender/deflate/test/Makefile')
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