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authorSergey Sharybin <sergey.vfx@gmail.com>2018-08-13 14:03:50 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-08-13 14:10:10 +0300
commit865608156157951e1e1c1bda1906e5fbfd762ced (patch)
tree24631ac3f740f45370516e5d1dcb05c602a7c5a5 /source/blender/depsgraph/DEG_depsgraph.h
parent3ee6b940dfd42a2251d1d3d44131f754d27769dd (diff)
Depsgraph: Remove obscure code which was only needed for old OSD implementation
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph.h')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index 7d827f48f9c..7e26987f936 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -80,10 +80,6 @@ enum {
* who're using curve deform, where_on_path and so.
*/
DAG_EVAL_NEED_CURVE_PATH = 1,
- /* Scene evaluation would need to have object's data on CPU,
- * meaning no GPU shortcuts is allowed.
- */
- DAG_EVAL_NEED_CPU = 2,
};
#ifdef __cplusplus