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authorSergey Sharybin <sergey.vfx@gmail.com>2017-07-26 17:27:15 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-07-26 17:33:44 +0300
commita01c1849e9f593e277da044c4f30a459d9391d75 (patch)
tree6cc8df5fbb7407b25dced0dabeaa5e81befe44bb /source/blender/depsgraph/DEG_depsgraph.h
parente99350aeaa82ffd3765ea0b2c03e57ba3b837646 (diff)
Depsgraph: Add utility function to initialize evaluation context from scene and layer
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph.h')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph.h24
1 files changed, 15 insertions, 9 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph.h b/source/blender/depsgraph/DEG_depsgraph.h
index 8af186eae05..540367712f1 100644
--- a/source/blender/depsgraph/DEG_depsgraph.h
+++ b/source/blender/depsgraph/DEG_depsgraph.h
@@ -65,26 +65,27 @@ struct Main;
struct PointerRNA;
struct PropertyRNA;
+struct Scene;
struct SceneLayer;
+typedef enum eEvaluationMode {
+ DAG_EVAL_VIEWPORT = 0, /* evaluate for OpenGL viewport */
+ DAG_EVAL_PREVIEW = 1, /* evaluate for render with preview settings */
+ DAG_EVAL_RENDER = 2, /* evaluate for render purposes */
+} eEvaluationMode;
+
/* Dependency graph evaluation context
*
* This structure stores all the local dependency graph data,
* which is needed for it's evaluation,
*/
typedef struct EvaluationContext {
- int mode;
+ eEvaluationMode mode;
float ctime;
struct SceneLayer *scene_layer;
} EvaluationContext;
-typedef enum eEvaluationMode {
- DAG_EVAL_VIEWPORT = 0, /* evaluate for OpenGL viewport */
- DAG_EVAL_PREVIEW = 1, /* evaluate for render with preview settings */
- DAG_EVAL_RENDER = 2, /* evaluate for render purposes */
-} eEvaluationMode;
-
/* DagNode->eval_flags */
enum {
/* Regardless to curve->path animation flag path is to be evaluated anyway,
@@ -198,13 +199,18 @@ void DEG_ids_check_recalc(struct Main *bmain,
/* Evaluation Context ---------------------------- */
/* Create new evaluation context. */
-struct EvaluationContext *DEG_evaluation_context_new(int mode);
+struct EvaluationContext *DEG_evaluation_context_new(eEvaluationMode mode);
/* Initialize evaluation context.
* Used by the areas which currently overrides the context or doesn't have
* access to a proper one.
*/
-void DEG_evaluation_context_init(struct EvaluationContext *eval_ctx, int mode);
+void DEG_evaluation_context_init(struct EvaluationContext *eval_ctx,
+ eEvaluationMode mode);
+void DEG_evaluation_context_init_from_scene(struct EvaluationContext *eval_ctx,
+ struct Scene *scene,
+ struct SceneLayer *scene_layer,
+ eEvaluationMode mode);
/* Free evaluation context. */
void DEG_evaluation_context_free(struct EvaluationContext *eval_ctx);