diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/depsgraph/DEG_depsgraph_build.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph_build.h')
-rw-r--r-- | source/blender/depsgraph/DEG_depsgraph_build.h | 85 |
1 files changed, 43 insertions, 42 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h index 62315391e95..2d0bc6ff15b 100644 --- a/source/blender/depsgraph/DEG_depsgraph_build.h +++ b/source/blender/depsgraph/DEG_depsgraph_build.h @@ -56,9 +56,9 @@ extern "C" { * graph container. */ void DEG_graph_build_from_view_layer(struct Depsgraph *graph, - struct Main *bmain, - struct Scene *scene, - struct ViewLayer *view_layer); + struct Main *bmain, + struct Scene *scene, + struct ViewLayer *view_layer); /* Tag relations from the given graph for update. */ void DEG_graph_tag_relations_update(struct Depsgraph *graph); @@ -82,43 +82,43 @@ void DEG_relations_tag_update(struct Main *bmain); struct DepsNodeHandle; typedef enum eDepsSceneComponentType { - /* Parameters Component - Default when nothing else fits - * (i.e. just SDNA property setting). */ - DEG_SCENE_COMP_PARAMETERS, - /* Animation Component - * TODO(sergey): merge in with parameters? */ - DEG_SCENE_COMP_ANIMATION, - /* Sequencer Component (Scene Only). */ - DEG_SCENE_COMP_SEQUENCER, + /* Parameters Component - Default when nothing else fits + * (i.e. just SDNA property setting). */ + DEG_SCENE_COMP_PARAMETERS, + /* Animation Component + * TODO(sergey): merge in with parameters? */ + DEG_SCENE_COMP_ANIMATION, + /* Sequencer Component (Scene Only). */ + DEG_SCENE_COMP_SEQUENCER, } eDepsSceneComponentType; typedef enum eDepsObjectComponentType { - /* Parameters Component - Default when nothing else fits - * (i.e. just SDNA property setting). */ - DEG_OB_COMP_PARAMETERS, - /* Generic "Proxy-Inherit" Component. - * TODO(sergey): Also for instancing of subgraphs? */ - DEG_OB_COMP_PROXY, - /* Animation Component. - * - * TODO(sergey): merge in with parameters? */ - DEG_OB_COMP_ANIMATION, - /* Transform Component (Parenting/Constraints) */ - DEG_OB_COMP_TRANSFORM, - /* Geometry Component (Mesh/Displist) */ - DEG_OB_COMP_GEOMETRY, - - /* Evaluation-Related Outer Types (with Subdata) */ - - /* Pose Component - Owner/Container of Bones Eval */ - DEG_OB_COMP_EVAL_POSE, - /* Bone Component - Child/Subcomponent of Pose */ - DEG_OB_COMP_BONE, - - /* Material Shading Component */ - DEG_OB_COMP_SHADING, - /* Cache Component */ - DEG_OB_COMP_CACHE, + /* Parameters Component - Default when nothing else fits + * (i.e. just SDNA property setting). */ + DEG_OB_COMP_PARAMETERS, + /* Generic "Proxy-Inherit" Component. + * TODO(sergey): Also for instancing of subgraphs? */ + DEG_OB_COMP_PROXY, + /* Animation Component. + * + * TODO(sergey): merge in with parameters? */ + DEG_OB_COMP_ANIMATION, + /* Transform Component (Parenting/Constraints) */ + DEG_OB_COMP_TRANSFORM, + /* Geometry Component (Mesh/Displist) */ + DEG_OB_COMP_GEOMETRY, + + /* Evaluation-Related Outer Types (with Subdata) */ + + /* Pose Component - Owner/Container of Bones Eval */ + DEG_OB_COMP_EVAL_POSE, + /* Bone Component - Child/Subcomponent of Pose */ + DEG_OB_COMP_BONE, + + /* Material Shading Component */ + DEG_OB_COMP_SHADING, + /* Cache Component */ + DEG_OB_COMP_CACHE, } eDepsObjectComponentType; void DEG_add_scene_relation(struct DepsNodeHandle *node_handle, @@ -150,9 +150,8 @@ void DEG_add_generic_id_relation(struct DepsNodeHandle *node_handle, * This function will take care of checking which operation is required to * have transformation for the modifier, taking into account possible simulation * solvers. */ -void DEG_add_modifier_to_transform_relation( - struct DepsNodeHandle *node_handle, - const char *description); +void DEG_add_modifier_to_transform_relation(struct DepsNodeHandle *node_handle, + const char *description); /* Adds relations from the given component of a given object to the given node * handle AND the component to the point cache component of the node's ID. */ @@ -162,7 +161,9 @@ void DEG_add_object_pointcache_relation(struct DepsNodeHandle *node_handle, const char *description); void DEG_add_special_eval_flag(struct DepsNodeHandle *handle, struct ID *id, uint32_t flag); -void DEG_add_customdata_mask(struct DepsNodeHandle *handle, struct Object *object, const struct CustomData_MeshMasks *masks); +void DEG_add_customdata_mask(struct DepsNodeHandle *handle, + struct Object *object, + const struct CustomData_MeshMasks *masks); struct ID *DEG_get_id_from_handle(struct DepsNodeHandle *node_handle); struct Depsgraph *DEG_get_graph_from_handle(struct DepsNodeHandle *node_handle); @@ -173,4 +174,4 @@ struct Depsgraph *DEG_get_graph_from_handle(struct DepsNodeHandle *node_handle); } /* extern "C" */ #endif -#endif /* __DEG_DEPSGRAPH_BUILD_H__ */ +#endif /* __DEG_DEPSGRAPH_BUILD_H__ */ |