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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 16:32:30 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 17:04:11 +0300
commit86faf8ac844f8d227a4c4fada7d5eb28a93ee6a7 (patch)
tree0ab712910a5087155a865ef6875e112212dc063f /source/blender/depsgraph/DEG_depsgraph_build.h
parent97b2483a7a78253fcbd4dd5d114a1c7a8668c4ef (diff)
Depsgraph: Remove shortcut of freeing scene's depsgraph
It will not be possible to do that after depsgraph becomes more context oriented. Which means, all code will need to explicitly tell which graph to free,
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph_build.h')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 0e29f24f454..067bd5ba8e9 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -77,9 +77,6 @@ void DEG_scene_relations_update(struct Main *bmain, struct Scene *scene);
void DEG_scene_relations_rebuild(struct Main *bmain,
struct Scene *scene);
-/* Delete scene graph. */
-void DEG_scene_graph_free(struct Scene *scene);
-
/* Add Dependencies ----------------------------- */
/* Handle for components to define their dependencies from callbacks.