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authorGermano Cavalcante <germano.costa@ig.com.br>2020-03-19 19:18:17 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-03-19 19:19:15 +0300
commit3be7d74cba7feee09a0684bdeac7c6336e72814a (patch)
tree3bbaa3fd64b7fc3df86ce95ff8bd1444e94ecabe /source/blender/depsgraph/DEG_depsgraph_query.h
parent689606887f8da5625a01048f75c720d53783e99b (diff)
Fix T70126: Can't snap between objects with Rigid Body
`DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS` was `0`
Diffstat (limited to 'source/blender/depsgraph/DEG_depsgraph_query.h')
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_query.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index c8ddffa57c7..26b46376a0a 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -247,7 +247,7 @@ enum {
* object 1 transform before solver ---> solver ------> object 1 final transform
* object 2 transform before solver -----^ \------> object 2 final transform
*/
- DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS,
+ DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS = (1 << 0),
};
void DEG_foreach_dependent_ID_component(const Depsgraph *depsgraph,
const ID *id,