diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-10 16:25:39 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-06-10 16:33:50 +0300 |
commit | a7ea07c6777a93373c8261d4a36edcee8a66a460 (patch) | |
tree | 3ea0626fadf4ad92571ce6ee78b8851c38700d64 /source/blender/depsgraph/intern/builder/deg_builder_nodes.cc | |
parent | 044b824c9d4e718391fcb69ac226b61a4638c42a (diff) |
Depsgraph: use blender::Vector instead of std::vector
We decided that `blender::Vector` should be the default choice for
a vector data structure in Blender.
Reviewers: sergey
Differential Revision: https://developer.blender.org/D7981
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_nodes.cc')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_nodes.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc index 9230fa19c32..513472f6ec9 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc @@ -179,7 +179,7 @@ IDNode *DepsgraphNodeBuilder::add_id_node(ID *id) OperationCode::COPY_ON_WRITE, "", -1); - graph_->operations.push_back(op_cow); + graph_->operations.append(op_cow); } return id_node; } @@ -213,7 +213,7 @@ OperationNode *DepsgraphNodeBuilder::add_operation_node(ComponentNode *comp_node OperationNode *op_node = comp_node->find_operation(opcode, name, name_tag); if (op_node == nullptr) { op_node = comp_node->add_operation(op, opcode, name, name_tag); - graph_->operations.push_back(op_node); + graph_->operations.append(op_node); } else { fprintf(stderr, @@ -347,7 +347,7 @@ void DepsgraphNodeBuilder::begin_build() entry_tag.opcode = op_node->opcode; entry_tag.name = op_node->name; entry_tag.name_tag = op_node->name_tag; - saved_entry_tags_.push_back(entry_tag); + saved_entry_tags_.append(entry_tag); } /* Make sure graph has no nodes left from previous state. */ |