diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-02-27 13:17:36 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-02-27 16:50:42 +0300 |
commit | 87066782e720257bef19450f0e3f7c739101b9b8 (patch) | |
tree | 40240cc52841fa80b3b33ff7bb0cb5ca513d7649 /source/blender/depsgraph/intern/builder/deg_builder_nodes.h | |
parent | 05dc3d43caf5a5153a8bd1e69d5f77b0e019aa3d (diff) |
Depsgraph: Make it easier to control which bases being pulled into the graph
Just de-duplicates some logic. Should be no functional changes.
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_nodes.h')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_nodes.h | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h index 88d5dee535a..0bf4c13d515 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h @@ -23,14 +23,14 @@ #pragma once +#include "intern/builder/deg_builder.h" #include "intern/builder/deg_builder_map.h" #include "intern/depsgraph_type.h" - -#include "DEG_depsgraph.h" - #include "intern/node/deg_node_id.h" #include "intern/node/deg_node_operation.h" +#include "DEG_depsgraph.h" + struct Base; struct CacheFile; struct Camera; @@ -74,7 +74,8 @@ struct Node; struct OperationNode; struct TimeSourceNode; -struct DepsgraphNodeBuilder { +class DepsgraphNodeBuilder : public DepsgraphBuilder { +public: DepsgraphNodeBuilder(Main *bmain, Depsgraph *graph); ~DepsgraphNodeBuilder(); @@ -259,10 +260,6 @@ protected: bool is_reference, void *user_data); - /* State which never changes, same for the whole builder time. */ - Main *bmain_; - Depsgraph *graph_; - /* State which demotes currently built entities. */ Scene *scene_; ViewLayer *view_layer_; |