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authorSybren A. Stüvel <sybren@blender.org>2020-06-26 13:29:20 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-06-26 13:34:38 +0300
commitc7694185c92aa44c90fa43e58e88742e085183d9 (patch)
tree1a29c6845aa54004a2310ce2e9371989a3c55627 /source/blender/depsgraph/intern/builder/deg_builder_nodes.h
parent2a72421cfb38d9a4a19a473184ba28b8ef8851e4 (diff)
Fix T78071: Drivers reading object visibility not updating automatically
A driver reading `Object.hide_viewport` would break when that object was hidden. Hidden objects don't have the `OBJECT_BASE_FLAGS` node in the depsgraph, but that node was required for the driver to work. Now the `OBJECT_FROM_LAYER` component (which optionally contains the `OBJECT_FROM_LAYER` node) has explicit `ENTRY` and `EXIT` nodes, which are used for relations with other components. These relations now remain valid, even when the `OBJECT_FROM_LAYER` node is absent. Differential Revision: https://developer.blender.org/D8124 Reviewed By: sergey
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_nodes.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index e0553182918..dbe3e310d72 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -168,6 +168,9 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
virtual void build_object_proxy_from(Object *object, bool is_object_visible);
virtual void build_object_proxy_group(Object *object, bool is_object_visible);
virtual void build_object_instance_collection(Object *object, bool is_object_visible);
+ virtual void build_object_from_layer(int base_index,
+ Object *object,
+ eDepsNode_LinkedState_Type linked_state);
virtual void build_object_flags(int base_index,
Object *object,
eDepsNode_LinkedState_Type linked_state);