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authorSergey Sharybin <sergey.vfx@gmail.com>2019-06-07 16:54:22 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-06-07 16:55:50 +0300
commitbf417d640b2fd19417ebdc8343adfec1a4813df7 (patch)
treecbd7c66897971b6d31c03c8845940a889a8fe31e /source/blender/depsgraph/intern/builder/deg_builder_nodes.h
parentbda6f7df483f934e9001247e7073e2caed41f5a0 (diff)
Sound: Fix 3D sound coming from scene strips
Need to pull in speakers from scene strips and make sure they are properly updated.
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_nodes.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
index 896854870de..095fb17f622 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.h
@@ -214,6 +214,7 @@ class DepsgraphNodeBuilder : public DepsgraphBuilder {
void build_sound(bSound *sound);
void build_scene_sequencer(Scene *scene);
void build_scene_audio(Scene *scene);
+ void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
/* Per-ID information about what was already in the dependency graph.
* Allows to re-use certain values, to speed up following evaluation. */