Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2019-05-01 12:51:11 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-05-03 16:50:40 +0300
commit6e4b7a6e4d96d60f92251abc7a5ff85fe0ba2fb8 (patch)
tree352600645b54256a08ea6b0e09b7269c85f9f3e3 /source/blender/depsgraph/intern/builder/deg_builder_relations.h
parent17447ac5a6b56255dc3ee3ba5161a4aa640dca26 (diff)
Depsgraph: Initial work to cover sequencer
Just adds sequencer operation and links possible sound ID to it. No functional changes, just moving towards sound system integration into the dependency graph.
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index e84bd857090..190b4064481 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -41,6 +41,7 @@
#include "intern/builder/deg_builder_rna.h"
#include "intern/depsgraph.h"
#include "intern/node/deg_node.h"
+#include "intern/node/deg_node_id.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_operation.h"
@@ -195,7 +196,9 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_id(ID *id);
void build_layer_collections(ListBase *lb);
- void build_view_layer(Scene *scene, ViewLayer *view_layer);
+ void build_view_layer(Scene *scene,
+ ViewLayer *view_layer,
+ eDepsNode_LinkedState_Type linked_state);
void build_collection(LayerCollection *from_layer_collection,
Object *object,
Collection *collection);
@@ -266,6 +269,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
void build_lightprobe(LightProbe *probe);
void build_speaker(Speaker *speaker);
void build_sound(bSound *sound);
+ void build_sequencer(Scene *scene);
void build_nested_datablock(ID *owner, ID *id);
void build_nested_nodetree(ID *owner, bNodeTree *ntree);