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authorSergey Sharybin <sergey.vfx@gmail.com>2017-11-23 13:39:28 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-11-23 13:39:28 +0300
commitf3fa5c1258d2fb08b83e080b99172ccc0dc1d67a (patch)
treeba88222a0193b52a2d4844c6946fd3237a15b817 /source/blender/depsgraph/intern/builder/deg_builder_relations.h
parent434ed96dd2aafe787d17925b929b12774cea2c62 (diff)
Depsgraph: Cleanup, always call full `object`
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 86227f4aaf8..3be7472dbfc 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -186,8 +186,8 @@ struct DepsgraphRelationBuilder
void build_scene(Scene *scene);
void build_group(Object *object, Group *group);
- void build_object(Object *ob);
- void build_object_parent(Object *ob);
+ void build_object(Object *object);
+ void build_object_parent(Object *object);
void build_constraints(ID *id,
eDepsNode_Type component_type,
const char *component_subdata,
@@ -197,22 +197,22 @@ struct DepsgraphRelationBuilder
void build_driver(ID *id, FCurve *fcurve);
void build_world(World *world);
void build_rigidbody(Scene *scene);
- void build_particles(Object *ob);
+ void build_particles(Object *object);
void build_cloth(Object *object, ModifierData *md);
- void build_ik_pose(Object *ob,
+ void build_ik_pose(Object *object,
bPoseChannel *pchan,
bConstraint *con,
RootPChanMap *root_map);
- void build_splineik_pose(Object *ob,
+ void build_splineik_pose(Object *object,
bPoseChannel *pchan,
bConstraint *con,
RootPChanMap *root_map);
- void build_rig(Object *ob);
- void build_proxy_rig(Object *ob);
+ void build_rig(Object *object);
+ void build_proxy_rig(Object *object);
void build_shapekeys(ID *obdata, Key *key);
- void build_obdata_geom(Object *ob);
- void build_camera(Object *ob);
- void build_lamp(Object *ob);
+ void build_obdata_geom(Object *object);
+ void build_camera(Object *object);
+ void build_lamp(Object *object);
void build_nodetree(bNodeTree *ntree);
void build_material(Material *ma);
void build_texture(Tex *tex);
@@ -225,14 +225,14 @@ struct DepsgraphRelationBuilder
void add_collision_relations(const OperationKey &key,
Scene *scene,
- Object *ob,
+ Object *object,
Group *group,
int layer,
bool dupli,
const char *name);
void add_forcefield_relations(const OperationKey &key,
Scene *scene,
- Object *ob,
+ Object *object,
ParticleSystem *psys,
EffectorWeights *eff,
bool add_absorption,