diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-23 13:39:28 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-11-23 13:39:28 +0300 |
commit | f3fa5c1258d2fb08b83e080b99172ccc0dc1d67a (patch) | |
tree | ba88222a0193b52a2d4844c6946fd3237a15b817 /source/blender/depsgraph/intern/builder/deg_builder_relations.h | |
parent | 434ed96dd2aafe787d17925b929b12774cea2c62 (diff) |
Depsgraph: Cleanup, always call full `object`
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.h')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h index 86227f4aaf8..3be7472dbfc 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h @@ -186,8 +186,8 @@ struct DepsgraphRelationBuilder void build_scene(Scene *scene); void build_group(Object *object, Group *group); - void build_object(Object *ob); - void build_object_parent(Object *ob); + void build_object(Object *object); + void build_object_parent(Object *object); void build_constraints(ID *id, eDepsNode_Type component_type, const char *component_subdata, @@ -197,22 +197,22 @@ struct DepsgraphRelationBuilder void build_driver(ID *id, FCurve *fcurve); void build_world(World *world); void build_rigidbody(Scene *scene); - void build_particles(Object *ob); + void build_particles(Object *object); void build_cloth(Object *object, ModifierData *md); - void build_ik_pose(Object *ob, + void build_ik_pose(Object *object, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map); - void build_splineik_pose(Object *ob, + void build_splineik_pose(Object *object, bPoseChannel *pchan, bConstraint *con, RootPChanMap *root_map); - void build_rig(Object *ob); - void build_proxy_rig(Object *ob); + void build_rig(Object *object); + void build_proxy_rig(Object *object); void build_shapekeys(ID *obdata, Key *key); - void build_obdata_geom(Object *ob); - void build_camera(Object *ob); - void build_lamp(Object *ob); + void build_obdata_geom(Object *object); + void build_camera(Object *object); + void build_lamp(Object *object); void build_nodetree(bNodeTree *ntree); void build_material(Material *ma); void build_texture(Tex *tex); @@ -225,14 +225,14 @@ struct DepsgraphRelationBuilder void add_collision_relations(const OperationKey &key, Scene *scene, - Object *ob, + Object *object, Group *group, int layer, bool dupli, const char *name); void add_forcefield_relations(const OperationKey &key, Scene *scene, - Object *ob, + Object *object, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, |