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authorSergey Sharybin <sergey.vfx@gmail.com>2019-02-12 14:01:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-02-12 14:07:59 +0300
commit07ff9e92bbcb6c293cffba9c9428926f6fa72160 (patch)
treea5b90a7f60f28bb26a4909b60a2aad6482ba1a8b /source/blender/depsgraph/intern/builder/deg_builder_relations.h
parentd3870471edd775777f774dba4e66a3c87b632509 (diff)
Depsgraph: Add utility function for transform dependency
This is what modifiers are to use to indicate that they depend on a transformation of the object itself. Currently should be no functional changes, but in the future this will allow to easily change transform operation depending on whether there is a simulation associated with the object.
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 8765a8a5eb4..de39f624290 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -194,6 +194,12 @@ struct DepsgraphRelationBuilder
const char *description,
int flags = 0);
+ /* Adds relation from proper transformation opertation to the modifier.
+ * Takes care of checking for possible physics solvers modifying position
+ * of this object. */
+ void add_modifier_to_transform_relation(const DepsNodeHandle *handle,
+ const char *description);
+
void add_customdata_mask(Object *object, uint64_t mask);
void add_special_eval_flag(ID *object, uint32_t flag);