Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2017-12-05 18:09:03 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-12-06 12:21:33 +0300
commitf348b7924cf230e05b1f69ad2b32ab2dd5d7879d (patch)
treeaa0b47284fe466fddb86a331aa48364a1090c340 /source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
parentcbb42fcd9622aa7224ba89ab51079e6f3e89a62c (diff)
Depsgraph: Leave armature animation relation to build_animation()
Needs some optimization trick to hook pose init function to animation instead of a bone. This is how flush will work anyway.
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
index ff805240799..dc88d80fed9 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations_rig.cc
@@ -324,11 +324,6 @@ void DepsgraphRelationBuilder::build_rig(Object *object)
"Armature Eval");
add_relation(armature_key, init_key, "Data dependency");
- if (needs_animdata_node(&object->id)) {
- ComponentKey animation_key(&object->id, DEG_NODE_TYPE_ANIMATION);
- add_relation(animation_key, init_key, "Rig Animation");
- }
-
/* IK Solvers...
* - These require separate processing steps are pose-level
* to be executed between chains of bones (i.e. once the