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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 17:25:37 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commitff60dd8b18ed00902e5bdfd36882072db7af8735 (patch)
tree151fa3dcee724698dd4a7257281e36408571d4f2 /source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h
parentf2f8c5b2bd984f1034f4ba9999bdc5d3fe72d45a (diff)
Depsgraph: remove unused no-op nodes after building
This is the companion of D7031. That patch adds a new DIMENSIONS node to the depsgraph for each object that has geometry. However, this node is only necessary when there are drivers using an object's dimensions as variable. Since this is rare, it's easiest to remove these nodes after they turn out to be unnecessary. This is what (almost) happens in this patch. Removing nodes from the depsgraph is hard, and there are no functions to do this yet. Instead, this patch recursively removes all the incoming relations from unused no-op nodes (i.e. no-op operation nodes without outgoing connections). Actually removing the nodes will be left as a future improvement. I've tested this on a Spring file [1]. Here are there results of blender --debug-depsgraph-time spring_02_055_A.eevee.blend and letting it run for a while to stabilise the reported FPS: master: 11.7 FPS Just D7031: 11.7 FPS Just D7033: 11.8 FPS Both D7031 + D7033: 12.3 FPS [1] https://cloud.blender.org/p/spring/5d30a1076249366fa1939cf1 Differential Revision: https://developer.blender.org/D7033
Diffstat (limited to 'source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h33
1 files changed, 33 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h
new file mode 100644
index 00000000000..e7a2e90cf7c
--- /dev/null
+++ b/source/blender/depsgraph/intern/builder/deg_builder_remove_noop.h
@@ -0,0 +1,33 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+namespace DEG {
+
+struct Depsgraph;
+
+/* Remove all no-op nodes that have zero outgoing relations. */
+void deg_graph_remove_unused_noops(Depsgraph *graph);
+
+} // namespace DEG