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authorJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
committerJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
commit0d2d4a6d4a75ac38c41f872c88255eab70e88ab7 (patch)
treeb7a7518af86dddba48e05a98b3c2be55e8804721 /source/blender/depsgraph/intern/builder/pipeline_compositor.h
parent9b416c66fb714bdfd15a481489dbf650d0f389ea (diff)
parentcfc6f9eb18e701f5be601b95c45004e8cf7fbc81 (diff)
Merge branch 'master' into temp-ui-button-type-refactortemp-ui-button-type-refactor
Diffstat (limited to 'source/blender/depsgraph/intern/builder/pipeline_compositor.h')
-rw-r--r--source/blender/depsgraph/intern/builder/pipeline_compositor.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/builder/pipeline_compositor.h b/source/blender/depsgraph/intern/builder/pipeline_compositor.h
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index 00000000000..892ece7c2a4
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+++ b/source/blender/depsgraph/intern/builder/pipeline_compositor.h
@@ -0,0 +1,47 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "pipeline.h"
+
+struct bNodeTree;
+
+namespace blender {
+namespace deg {
+
+class CompositorBuilderPipeline : public AbstractBuilderPipeline {
+ public:
+ CompositorBuilderPipeline(
+ ::Depsgraph *graph, Main *bmain, Scene *scene, ViewLayer *view_layer, bNodeTree *nodetree);
+
+ protected:
+ virtual void build_nodes(DepsgraphNodeBuilder &node_builder) override;
+ virtual void build_relations(DepsgraphRelationBuilder &relation_builder) override;
+
+ private:
+ bNodeTree *nodetree_;
+};
+
+} // namespace deg
+} // namespace blender