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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-01 12:51:11 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-03 16:50:40 +0300 |
commit | 6e4b7a6e4d96d60f92251abc7a5ff85fe0ba2fb8 (patch) | |
tree | 352600645b54256a08ea6b0e09b7269c85f9f3e3 /source/blender/depsgraph/intern/depsgraph_build.cc | |
parent | 17447ac5a6b56255dc3ee3ba5161a4aa640dca26 (diff) |
Depsgraph: Initial work to cover sequencer
Just adds sequencer operation and links possible sound ID to it.
No functional changes, just moving towards sound system integration
into the dependency graph.
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_build.cc')
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_build.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc index dd2979160cd..a4082c24dec 100644 --- a/source/blender/depsgraph/intern/depsgraph_build.cc +++ b/source/blender/depsgraph/intern/depsgraph_build.cc @@ -249,7 +249,7 @@ void DEG_graph_build_from_view_layer(Depsgraph *graph, * order. */ DEG::DepsgraphRelationBuilder relation_builder(bmain, deg_graph, &builder_cache); relation_builder.begin_build(); - relation_builder.build_view_layer(scene, view_layer); + relation_builder.build_view_layer(scene, view_layer, DEG::DEG_ID_LINKED_DIRECTLY); relation_builder.build_copy_on_write_relations(); /* Detect and solve cycles. */ DEG::deg_graph_detect_cycles(deg_graph); |