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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-07-13 16:43:36 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2017-07-13 16:43:36 +0300 |
commit | c9aef27326d54ed053edb37d27fe5571805139b9 (patch) | |
tree | 1455a2f704b8187d3770a009054e880c97edfbc3 /source/blender/depsgraph/intern/depsgraph_debug.cc | |
parent | 065cd6e4e4295063bfdf952ffd18931736b065c2 (diff) |
Depsgraph: Begin work on making depsgraph per-scene-layer
This is a first step towards proper depsgraph "ownership", where
we would allow scene to be in multiple states dependent on active
workspace or scene layer.
This commit introduces a basic API to get proper dependency graph
for a given scene layer. It also renames scene->depsgraph to
depsgraph_legacy, so it's easier to search0-n-replace in the future.
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_debug.cc')
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_debug.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_debug.cc b/source/blender/depsgraph/intern/depsgraph_debug.cc index 388b692d742..453bd2aa75f 100644 --- a/source/blender/depsgraph/intern/depsgraph_debug.cc +++ b/source/blender/depsgraph/intern/depsgraph_debug.cc @@ -91,7 +91,7 @@ bool DEG_debug_scene_relations_validate(Main *bmain, Depsgraph *depsgraph = DEG_graph_new(); bool valid = true; DEG_graph_build_from_scene(depsgraph, bmain, scene); - if (!DEG_debug_compare(depsgraph, scene->depsgraph)) { + if (!DEG_debug_compare(depsgraph, scene->depsgraph_legacy)) { fprintf(stderr, "ERROR! Depsgraph wasn't tagged for update when it should have!\n"); BLI_assert(!"This should not happen!"); valid = false; |