diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 11:55:11 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-13 15:17:32 +0300 |
commit | eec5d3a8a8a26256fbae39d4f1fb01de6a648eea (patch) | |
tree | 892d48df436e59d2895251df1699a5f8b5fe8b58 /source/blender/depsgraph/intern/depsgraph_eval.cc | |
parent | 340bfdef2e424c59e85785c1660db805b3255882 (diff) |
Depsgraph: remove engine type from evaluation context.
This was only used for viewport rendering, where we can just pass the engine
type directly. There is no technical reason why we can't draw the same depsgrpah
with different render engines.
It also led to some weird things like requiring a render engine for snapping
and raycast API functions.
Differential Revision: https://developer.blender.org/D3145
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_eval.cc')
-rw-r--r-- | source/blender/depsgraph/intern/depsgraph_eval.cc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc index d50e55e4cfb..434c3ec7545 100644 --- a/source/blender/depsgraph/intern/depsgraph_eval.cc +++ b/source/blender/depsgraph/intern/depsgraph_eval.cc @@ -83,13 +83,11 @@ void DEG_evaluation_context_init_from_scene( EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer, - RenderEngineType *engine_type, eEvaluationMode mode) { DEG_evaluation_context_init(eval_ctx, mode); eval_ctx->depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true); eval_ctx->view_layer = view_layer; - eval_ctx->engine_type = engine_type; eval_ctx->ctime = BKE_scene_frame_get(scene); } @@ -107,7 +105,6 @@ void DEG_evaluation_context_init_from_view_layer_for_render( eval_ctx->ctime = BKE_scene_frame_get(scene); eval_ctx->depsgraph = depsgraph; eval_ctx->view_layer = view_layer_original; - eval_ctx->engine_type = NULL; } void DEG_evaluation_context_init_from_depsgraph( @@ -120,7 +117,6 @@ void DEG_evaluation_context_init_from_depsgraph( eval_ctx->ctime = (float)scene->r.cfra + scene->r.subframe; eval_ctx->depsgraph = depsgraph; eval_ctx->view_layer = DEG_get_evaluated_view_layer(depsgraph); - eval_ctx->engine_type = NULL; } /* Free evaluation context. */ |