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authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-09 12:58:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-09 12:58:36 +0300
commit5dbeea95d0e1eb61eaa52dc5943d143f3b2e490c (patch)
tree2812c6b6f65d03773f054537536719c3af587fa3 /source/blender/depsgraph/intern/depsgraph_eval.cc
parentdc5e02c42ce85f88c6ac089ecbe139404562f4a3 (diff)
Depsgraph: Avoid having per-node lock when scheduling children
Use atomic operations instead, should in theory improve timing of scheduling. However, probably not so visible yet because actual task scheduling still have some locks and memory allocations. Baby steps, what would i say.
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_eval.cc')
-rw-r--r--source/blender/depsgraph/intern/depsgraph_eval.cc8
1 files changed, 2 insertions, 6 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_eval.cc b/source/blender/depsgraph/intern/depsgraph_eval.cc
index fb6722cc893..15c8b1a9dd3 100644
--- a/source/blender/depsgraph/intern/depsgraph_eval.cc
+++ b/source/blender/depsgraph/intern/depsgraph_eval.cc
@@ -248,12 +248,8 @@ static void schedule_node(TaskPool *pool, Depsgraph *graph, int layers,
}
if (node->num_links_pending == 0) {
- BLI_spin_lock(&graph->lock);
- bool need_schedule = !node->scheduled;
- node->scheduled = true;
- BLI_spin_unlock(&graph->lock);
-
- if (need_schedule) {
+ bool is_scheduled = atomic_fetch_and_or_uint8((uint8_t*)&node->scheduled, (uint8_t)true);
+ if (!is_scheduled) {
if (node->is_noop()) {
/* skip NOOP node, schedule children right away */
schedule_children(pool, graph, node, layers);