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authorPatrick Mours <pmours@nvidia.com>2020-06-09 20:46:16 +0300
committerPatrick Mours <pmours@nvidia.com>2020-06-10 15:12:13 +0300
commitf367f1e5a55e1c657f9d2088f6537fb2e73492f0 (patch)
treea0cd5f9e7923cfc3ddb427c3a4677d2cca9c74d7 /source/blender/depsgraph/intern/depsgraph_physics.cc
parentd12f6a90b19084fa0ab1689a01b11a7b6cfa1cca (diff)
Cycles: Improve OptiX viewport denoising performance with CUDA rendering
With this patch Cycles recognizing when a logical OptiX and CUDA device represent the same physical GPU and attempts to eliminate unnecessary tile copies for viewport rendering if that is the case for all active devices. In addition, denoising is now no longer performed on the first available OptiX device only, but instead it will try to match CUDA and OptiX rendering/denoising devices exactly to maximize utilization. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7975
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_physics.cc')
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