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authorJeroen Bakker <jeroen@blender.org>2022-02-01 12:49:28 +0300
committerJeroen Bakker <jeroen@blender.org>2022-02-01 12:49:28 +0300
commit396413dedf079478418771da159bb2c97bb0e4e9 (patch)
tree1aea7990a446f62c3ed07d32bb9fb31c474989a2 /source/blender/depsgraph/intern/depsgraph_tag.cc
parent146618fb221ebe1f008a0dd1ed05a0fc5ba935da (diff)
Partial Fix: Showing Compositor Backdrop in node editor.
Since splitting the depth and the color shader in the image engine the backdrop wasn't visible anymore. The reson is that the min max uv coordinates were never working for the node editor backdrop that uses its own coordinate space. This partial fix will ignore the depth test when drawing the color part of the backdrop. This will still have artifacts that are visible when showing other options as RGBA. Proper fix would be to calculate the the uv vbo in uv space and not in image space.
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_tag.cc')
0 files changed, 0 insertions, 0 deletions