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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 16:05:03 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-24 17:04:11 +0300
commit4dbfb130db1afea2ec4f8d5604515e81e5fde687 (patch)
tree30ad5088a0f8e097d617b5f18b73913e604a4177 /source/blender/depsgraph/intern/depsgraph_tag.cc
parent56006d98085f0b8d587e29a62541d3eb425e50a6 (diff)
Depsgraph: Cleanup, remove unused function
It's unlikely we will ever want to flush tags on all possible scenes or dependency graphs. It wouldn't be thread safe at a best.
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_tag.cc')
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc13
1 files changed, 0 insertions, 13 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 927593b6d8f..19d3dda1896 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -431,19 +431,6 @@ void DEG_id_type_tag(Main *bmain, short id_type)
bmain->id_tag_update[BKE_idcode_to_index(id_type)] = 1;
}
-/* Recursively push updates out to all nodes dependent on this,
- * until all affected are tagged and/or scheduled up for eval
- */
-void DEG_ids_flush_tagged(Main *bmain)
-{
- for (Scene *scene = (Scene *)bmain->scene.first;
- scene != NULL;
- scene = (Scene *)scene->id.next)
- {
- DEG_scene_flush_update(bmain, scene);
- }
-}
-
void DEG_scene_flush_update(Main *bmain, Scene *scene)
{
if (scene->depsgraph_legacy == NULL) {