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authorJacques Lucke <jacques@blender.org>2020-04-24 12:34:04 +0300
committerJacques Lucke <jacques@blender.org>2020-04-24 12:34:04 +0300
commit47ae0affc8f29df92c82f2a9580b58f84819df7d (patch)
tree6424a6d1c47e852dd1e06b80c137422b40e42a8c /source/blender/depsgraph/intern/depsgraph_type.h
parent69b6c89842ff2f22540bc0fb6a2ca1f2e6faab4a (diff)
Depsgraph: Use BLI::Map instead of GHash for operations_map
Reviewers: sergey Differential Revision: https://developer.blender.org/D7509
Diffstat (limited to 'source/blender/depsgraph/intern/depsgraph_type.h')
-rw-r--r--source/blender/depsgraph/intern/depsgraph_type.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/depsgraph_type.h b/source/blender/depsgraph/intern/depsgraph_type.h
index c9a7ee93450..a3dc2135f78 100644
--- a/source/blender/depsgraph/intern/depsgraph_type.h
+++ b/source/blender/depsgraph/intern/depsgraph_type.h
@@ -41,6 +41,7 @@
#include <unordered_map>
#include <vector>
+#include "BLI_map.hh"
#include "BLI_set.hh"
struct Depsgraph;
@@ -50,6 +51,7 @@ struct CustomData_MeshMasks;
namespace DEG {
/* Commonly used types. */
+using BLI::Map;
using BLI::Set;
using std::deque;
using std::map;