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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h')
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
index a2b57cb7198..8fca90e9f5b 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.h
@@ -32,7 +32,6 @@
#include <stddef.h>
-struct EvaluationContext;
struct ID;
/* Unkomment this to have verbose log about original and CoW pointers
@@ -47,6 +46,8 @@ struct ID;
# define DEG_COW_PRINT(format, ...)
#endif
+struct Depsgraph;
+
namespace DEG {
struct Depsgraph;
@@ -79,8 +80,7 @@ void deg_free_copy_on_write_datablock(struct ID *id_cow);
/* Callback function for depsgraph operation node which ensures copy-on-write
* datablock is ready for use by further evaluation routines.
*/
-void deg_evaluate_copy_on_write(const struct EvaluationContext *eval_ctx,
- const struct Depsgraph *depsgraph,
+void deg_evaluate_copy_on_write(struct ::Depsgraph *depsgraph,
const struct IDDepsNode *id_node);
/* Check that given ID is propely expanded and does not have any shallow