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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-02-02 22:11:51 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-02-19 20:08:37 +0300 |
commit | ee5c13c45ccac38c20fe5e428f522d546262f1b3 (patch) | |
tree | 29d4140e10da7fdce2e24abe7dbba0ba3999191a /source/blender/depsgraph/intern/node/deg_node_component.cc | |
parent | e77e6ba3089e9f88377151bfec0fbb27552024c2 (diff) |
Sculpt: Pinch only in the direction perpendicular to the stroke
By pinching this way, we can fix some artifacts when sculpting following
the topology direction. It does not make much difference with dyntopo/
remesher, but I think this should improve the quality of the brush when
working with Multires.
Reviewed By: JulienKaspar, jbakker
Differential Revision: https://developer.blender.org/D6587
Diffstat (limited to 'source/blender/depsgraph/intern/node/deg_node_component.cc')
0 files changed, 0 insertions, 0 deletions