diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-10 16:25:39 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-06-10 16:33:50 +0300 |
commit | a7ea07c6777a93373c8261d4a36edcee8a66a460 (patch) | |
tree | 3ea0626fadf4ad92571ce6ee78b8851c38700d64 /source/blender/depsgraph/intern/node/deg_node_component.cc | |
parent | 044b824c9d4e718391fcb69ac226b61a4638c42a (diff) |
Depsgraph: use blender::Vector instead of std::vector
We decided that `blender::Vector` should be the default choice for
a vector data structure in Blender.
Reviewers: sergey
Differential Revision: https://developer.blender.org/D7981
Diffstat (limited to 'source/blender/depsgraph/intern/node/deg_node_component.cc')
-rw-r--r-- | source/blender/depsgraph/intern/node/deg_node_component.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc index e75b5a96480..87d704bb0a0 100644 --- a/source/blender/depsgraph/intern/node/deg_node_component.cc +++ b/source/blender/depsgraph/intern/node/deg_node_component.cc @@ -293,7 +293,7 @@ void ComponentNode::finalize_build(Depsgraph * /*graph*/) { operations.reserve(operations_map->size()); for (OperationNode *op_node : operations_map->values()) { - operations.push_back(op_node); + operations.append(op_node); } delete operations_map; operations_map = nullptr; |