diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-01 12:23:20 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-03 16:50:40 +0300 |
commit | 17447ac5a6b56255dc3ee3ba5161a4aa640dca26 (patch) | |
tree | 31deec27de3a893e2ef0d10732de8b699020a835 /source/blender/depsgraph/intern/node/deg_node_operation.h | |
parent | e6697d0127b3c683d7051c0201e391bfbf259d3f (diff) |
Depsgraph: Make sound ID part of the graph
Currently those IDs are not covered by copy-on-write mechanism since
that ruins the current design of BKE_sound, But this change allows to
move towards system where sound handlers are only valid for an evaluated
ID datablocks.
Diffstat (limited to 'source/blender/depsgraph/intern/node/deg_node_operation.h')
-rw-r--r-- | source/blender/depsgraph/intern/node/deg_node_operation.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h index c959f7f34e0..ab6242a6196 100644 --- a/source/blender/depsgraph/intern/node/deg_node_operation.h +++ b/source/blender/depsgraph/intern/node/deg_node_operation.h @@ -106,6 +106,7 @@ enum class OperationCode { /* Object data. --------------------------------------------------------- */ LIGHT_PROBE_EVAL, SPEAKER_EVAL, + SOUND_EVAL, ARMATURE_EVAL, /* Pose. ---------------------------------------------------------------- */ |