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authorJacques Lucke <jacques@blender.org>2021-04-08 12:07:12 +0300
committerJacques Lucke <jacques@blender.org>2021-04-08 12:07:27 +0300
commit19dfb6ea1f6745c0dbc2ce21839c30184b553878 (patch)
tree4deac8e505cf2f422ab20d132395d006dddb29c3 /source/blender/depsgraph/intern/node
parent0ea66039dd5374e23e9e60e8e3192f919d4f1abd (diff)
Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by the compiler automatically. In very few cases, a defaulted destructor in a .cc file is still necessary, because of forward declarations in the header. I removed some defaulted virtual destructors, because they are not necessary, when the parent class has a virtual destructor already. Defaulted constructors are only necessary when there is another constructor, but the class should still be default constructible. Differential Revision: https://developer.blender.org/D10911
Diffstat (limited to 'source/blender/depsgraph/intern/node')
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc4
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.h1
2 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index 97aca6280be..7e57467f905 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -213,10 +213,6 @@ OperationNode::OperationNode() : name_tag(-1), flag(0)
{
}
-OperationNode::~OperationNode()
-{
-}
-
string OperationNode::identifier() const
{
return string(operationCodeAsString(opcode)) + "(" + name + ")";
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h
index 40369de08f5..1d966cffd5d 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.h
@@ -231,7 +231,6 @@ enum OperationFlag {
/* Atomic Operation - Base type for all operations */
struct OperationNode : public Node {
OperationNode();
- ~OperationNode();
virtual string identifier() const override;
string full_identifier() const;