diff options
author | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2016-08-06 07:20:37 +0300 |
---|---|---|
committer | Kévin Dietrich <kevin.dietrich@mailoo.org> | 2016-08-06 11:58:13 +0300 |
commit | 61050f75b13ef706d3a80b86137436d3fb0bfa93 (patch) | |
tree | a8044c720b35ae0b1dd8d265178e7a412a50e8bf /source/blender/depsgraph/intern/nodes | |
parent | 4158737cb2d79898b9f1147eaa26eb486f4980a1 (diff) |
Basic Alembic support
All in all, this patch adds an Alembic importer, an Alembic exporter,
and a new CacheFile data block which, for now, wraps around an Alembic
archive. This data block is made available through a new modifier ("Mesh
Sequence Cache") as well as a new constraint ("Transform Cache") to
somewhat properly support respectively geometric and transformation data
streaming from alembic caches.
A more in-depth documentation is to be found on the wiki, as well as a
guide to compile alembic: https://wiki.blender.org/index.php/
User:Kevindietrich/AlembicBasicIo.
Many thanks to everyone involved in this little project, and huge shout
out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini
and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the
custom builds and compile fixes.
Reviewers: sergey, campbellbarton, mont29
Reviewed By: sergey, campbellbarton, mont29
Differential Revision: https://developer.blender.org/D2060
Diffstat (limited to 'source/blender/depsgraph/intern/nodes')
-rw-r--r-- | source/blender/depsgraph/intern/nodes/deg_node_component.cc | 7 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/nodes/deg_node_component.h | 4 |
2 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.cc b/source/blender/depsgraph/intern/nodes/deg_node_component.cc index 5832c458896..01f33b6368b 100644 --- a/source/blender/depsgraph/intern/nodes/deg_node_component.cc +++ b/source/blender/depsgraph/intern/nodes/deg_node_component.cc @@ -366,6 +366,11 @@ static DepsNodeFactoryImpl<ParticlesComponentDepsNode> DNTI_EVAL_PARTICLES; DEG_DEPSNODE_DEFINE(ShadingComponentDepsNode, DEPSNODE_TYPE_SHADING, "Shading Component"); static DepsNodeFactoryImpl<ShadingComponentDepsNode> DNTI_SHADING; +/* Cache Component Defines ============================ */ + +DEG_DEPSNODE_DEFINE(CacheComponentDepsNode, DEPSNODE_TYPE_CACHE, "Cache Component"); +static DepsNodeFactoryImpl<CacheComponentDepsNode> DNTI_CACHE; + /* Node Types Register =================================== */ @@ -383,6 +388,8 @@ void deg_register_component_depsnodes() deg_register_node_typeinfo(&DNTI_EVAL_PARTICLES); deg_register_node_typeinfo(&DNTI_SHADING); + + deg_register_node_typeinfo(&DNTI_CACHE); } } // namespace DEG diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.h b/source/blender/depsgraph/intern/nodes/deg_node_component.h index acccb1cdcd4..7dec8eaaa90 100644 --- a/source/blender/depsgraph/intern/nodes/deg_node_component.h +++ b/source/blender/depsgraph/intern/nodes/deg_node_component.h @@ -209,6 +209,10 @@ struct ShadingComponentDepsNode : public ComponentDepsNode { DEG_DEPSNODE_DECLARE; }; +struct CacheComponentDepsNode : public ComponentDepsNode { + DEG_DEPSNODE_DECLARE; +}; + void deg_register_component_depsnodes(); |