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author | Campbell Barton <ideasman42@gmail.com> | 2021-01-22 09:10:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-22 09:12:11 +0300 |
commit | 2469ddc1a9430377756f66edb2c14a8c7dd79f2f (patch) | |
tree | 87e245062a49586170f82cbfe11a07680672878b /source/blender/depsgraph/intern | |
parent | c0bbb93b887411545b58cfa2e1c70459a2c40f73 (diff) |
Cleanup: correct last spelling cleanup
Diffstat (limited to 'source/blender/depsgraph/intern')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 4fe9484eb17..13bfd4a220d 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -1797,7 +1797,7 @@ void DepsgraphRelationBuilder::build_rigidbody(Scene *scene) RELATION_FLAG_GODMODE); } - /* Final transform is wherever solver gave to us. */ + /* Final transform is whatever the solver gave to us. */ if (object->rigidbody_object->type == RBO_TYPE_ACTIVE) { /* We do not have to update the objects final transform after the simulation if it is * passive or controlled by the animation system in blender. |