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authorCampbell Barton <ideasman42@gmail.com>2016-06-09 22:17:33 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-09 22:17:33 +0300
commita15180669891dcb4f0a4dff891e8a129b3788776 (patch)
tree3907a8c7a4dc3afc3289e57dba93e0fbf9514fd9 /source/blender/depsgraph/intern
parent10d57f991b06ae7c0a0b5e492eec8c7163debf80 (diff)
parentd733826708f9b562687b78424e5c0835cba8c3c9 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/depsgraph/intern')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc5
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_flush.cc100
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_component.cc1
-rw-r--r--source/blender/depsgraph/intern/nodes/deg_node_component.h9
4 files changed, 57 insertions, 58 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index ced53bdf2e4..cd150b2b70e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1181,11 +1181,12 @@ void DepsgraphRelationBuilder::build_ik_pose(Object *ob,
OperationKey done_key(&ob->id, DEPSNODE_TYPE_BONE, parchan->name, DEG_OPCODE_BONE_DONE);
add_relation(solver_key, done_key, DEPSREL_TYPE_TRANSFORM, "IK Chain Result");
+ } else {
+ OperationKey final_transforms_key(&ob->id, DEPSNODE_TYPE_BONE, parchan->name, DEG_OPCODE_BONE_DONE);
+ add_relation(solver_key, final_transforms_key, DEPSREL_TYPE_TRANSFORM, "IK Solver Result");
}
parchan->flag |= POSE_DONE;
- OperationKey final_transforms_key(&ob->id, DEPSNODE_TYPE_BONE, parchan->name, DEG_OPCODE_BONE_DONE);
- add_relation(solver_key, final_transforms_key, DEPSREL_TYPE_TRANSFORM, "IK Solver Result");
root_map->add_bone(parchan->name, rootchan->name);
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 30d243867b0..fda665b0db4 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -80,11 +80,12 @@ static void flush_init_func(void *data_v, int i)
*/
Depsgraph *graph = (Depsgraph *)data_v;
OperationDepsNode *node = graph->operations[i];
- IDDepsNode *id_node = node->owner->owner;
+ ComponentDepsNode *comp_node = node->owner;
+ IDDepsNode *id_node = comp_node->owner;
id_node->done = 0;
+ comp_node->done = 0;
node->scheduled = false;
- node->owner->flags &= ~DEPSCOMP_FULLY_SCHEDULED;
- if (node->owner->type == DEPSNODE_TYPE_PROXY) {
+ if (comp_node->type == DEPSNODE_TYPE_PROXY) {
node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
}
}
@@ -136,49 +137,10 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
for (;;) {
node->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
- IDDepsNode *id_node = node->owner->owner;
-
- if (id_node->done == 0) {
- deg_editors_id_update(bmain, id_node->id);
- id_node->done = 1;
- }
-
- lib_id_recalc_tag(bmain, id_node->id);
- /* TODO(sergey): For until we've got proper data nodes in the graph. */
- lib_id_recalc_data_tag(bmain, id_node->id);
-
- ID *id = id_node->id;
- /* This code is used to preserve those areas which does direct
- * object update,
- *
- * Plus it ensures visibility changes and relations and layers
- * visibility update has proper flags to work with.
- */
- if (GS(id->name) == ID_OB) {
- Object *object = (Object *)id;
- ComponentDepsNode *comp_node = node->owner;
- if (comp_node->type == DEPSNODE_TYPE_ANIMATION) {
- object->recalc |= OB_RECALC_TIME;
- }
- else if (comp_node->type == DEPSNODE_TYPE_TRANSFORM) {
- object->recalc |= OB_RECALC_OB;
- }
- else {
- object->recalc |= OB_RECALC_DATA;
- }
- }
-
- /* TODO(sergey): For until incremental updates are possible
- * witin a component at least we tag the whole component
- * for update.
- */
- ComponentDepsNode *component = node->owner;
- if ((component->flags & DEPSCOMP_FULLY_SCHEDULED) == 0) {
- foreach (OperationDepsNode *op, component->operations) {
- op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
- }
- component->flags |= DEPSCOMP_FULLY_SCHEDULED;
- }
+ ComponentDepsNode *comp_node = node->owner;
+ IDDepsNode *id_node = comp_node->owner;
+ id_node->done = 1;
+ comp_node->done = 1;
/* Flush to nodes along links... */
if (node->outlinks.size() == 1) {
@@ -203,6 +165,52 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
}
}
}
+
+ GHASH_FOREACH_BEGIN(DEG::IDDepsNode *, id_node, graph->id_hash)
+ {
+ if (id_node->done == 1) {
+ ID *id = id_node->id;
+ Object *object = NULL;
+
+ if (GS(id->name) == ID_OB) {
+ object = (Object *)id;
+ }
+
+ deg_editors_id_update(bmain, id_node->id);
+
+ lib_id_recalc_tag(bmain, id_node->id);
+ /* TODO(sergey): For until we've got proper data nodes in the graph. */
+ lib_id_recalc_data_tag(bmain, id_node->id);
+
+ GHASH_FOREACH_BEGIN(const ComponentDepsNode *, comp_node, id_node->components)
+ {
+ if (comp_node->done) {
+ foreach (OperationDepsNode *op, comp_node->operations) {
+ op->flag |= DEPSOP_FLAG_NEEDS_UPDATE;
+ }
+ if (object != NULL) {
+ /* This code is used to preserve those areas which does
+ * direct object update,
+ *
+ * Plus it ensures visibility changes and relations and
+ * layers visibility update has proper flags to work with.
+ */
+ if (comp_node->type == DEPSNODE_TYPE_ANIMATION) {
+ object->recalc |= OB_RECALC_TIME;
+ }
+ else if (comp_node->type == DEPSNODE_TYPE_TRANSFORM) {
+ object->recalc |= OB_RECALC_OB;
+ }
+ else {
+ object->recalc |= OB_RECALC_DATA;
+ }
+ }
+ }
+ }
+ GHASH_FOREACH_END();
+ }
+ }
+ GHASH_FOREACH_END();
}
static void graph_clear_func(void *data_v, int i)
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.cc b/source/blender/depsgraph/intern/nodes/deg_node_component.cc
index 7e49fec051f..8e74317cfa2 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/nodes/deg_node_component.cc
@@ -86,7 +86,6 @@ static void comp_node_hash_value_free(void *value_v)
ComponentDepsNode::ComponentDepsNode() :
entry_operation(NULL),
exit_operation(NULL),
- flags(0),
layers(0)
{
operations_map = BLI_ghash_new(comp_node_hash_key,
diff --git a/source/blender/depsgraph/intern/nodes/deg_node_component.h b/source/blender/depsgraph/intern/nodes/deg_node_component.h
index df321ea9299..6ff4345d28b 100644
--- a/source/blender/depsgraph/intern/nodes/deg_node_component.h
+++ b/source/blender/depsgraph/intern/nodes/deg_node_component.h
@@ -47,13 +47,6 @@ struct Depsgraph;
struct OperationDepsNode;
struct BoneComponentDepsNode;
-typedef enum eDepsComponent_Flag {
- /* Temporary flags, meaning all the component's operations has been
- * scheduled for update.
- */
- DEPSCOMP_FULLY_SCHEDULED = 1,
-} eDepsComponent_Flag;
-
/* ID Component - Base type for all components */
struct ComponentDepsNode : public DepsNode {
/* Key used to look up operations within a component */
@@ -165,8 +158,6 @@ struct ComponentDepsNode : public DepsNode {
// XXX: a poll() callback to check if component's first node can be started?
- int flags;
-
/* Temporary bitmask, used during graph construction. */
int layers;
};