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authorSergey Sharybin <sergey.vfx@gmail.com>2019-11-29 17:48:32 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-01-10 13:40:08 +0300
commitbefc0827362da04cfff41e057e789159ab5bb0b5 (patch)
tree140aa3e4292a1c1db136de83179684dd9ff2182b /source/blender/depsgraph
parentc3d6929e4f21ae2e219cd7711bd60e511c302d3e (diff)
Fix T71908: Animated properties are lost after frame-post handler
The issue was caused by special handling of animation update after manual edits in frame_post handler: to avid loss of manual edits done on top of animated property. This was done as a separate pass for non-animation update after frame_post did modifications. This caused some other side-effect: non-modified animated property was re-setting to the value which is used in the viewport. Idea of this solution is simple: preserve values which came from animation update through copy-on-write process. The actual process of this is a bit involved: need to decode RNA path and do it twice since f-curve might point to a sub-data which pointer will change. Since this is only done for non-active depsgraph (aka depsgraph used for render pipeline) this is probably fine since all this extra overhead is just a fraction of overall render process. Differential Revision: https://developer.blender.org/D6330
Diffstat (limited to 'source/blender/depsgraph')
-rw-r--r--source/blender/depsgraph/CMakeLists.txt2
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc7
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h2
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc139
-rw-r--r--source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h64
5 files changed, 213 insertions, 1 deletions
diff --git a/source/blender/depsgraph/CMakeLists.txt b/source/blender/depsgraph/CMakeLists.txt
index 4abeec19645..7f3c7d5043f 100644
--- a/source/blender/depsgraph/CMakeLists.txt
+++ b/source/blender/depsgraph/CMakeLists.txt
@@ -59,6 +59,7 @@ set(SRC
intern/eval/deg_eval_copy_on_write.cc
intern/eval/deg_eval_flush.cc
intern/eval/deg_eval_runtime_backup.cc
+ intern/eval/deg_eval_runtime_backup_animation.cc
intern/eval/deg_eval_runtime_backup_modifier.cc
intern/eval/deg_eval_runtime_backup_movieclip.cc
intern/eval/deg_eval_runtime_backup_object.cc
@@ -108,6 +109,7 @@ set(SRC
intern/eval/deg_eval_copy_on_write.h
intern/eval/deg_eval_flush.h
intern/eval/deg_eval_runtime_backup.h
+ intern/eval/deg_eval_runtime_backup_animation.h
intern/eval/deg_eval_runtime_backup_modifier.h
intern/eval/deg_eval_runtime_backup_movieclip.h
intern/eval/deg_eval_runtime_backup_object.h
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
index 88390ab412f..4da5ca77fb8 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.cc
@@ -32,7 +32,8 @@
namespace DEG {
RuntimeBackup::RuntimeBackup(const Depsgraph *depsgraph)
- : scene_backup(depsgraph),
+ : animation_backup(depsgraph),
+ scene_backup(depsgraph),
sound_backup(depsgraph),
object_backup(depsgraph),
drawdata_ptr(NULL),
@@ -47,6 +48,8 @@ void RuntimeBackup::init_from_id(ID *id)
return;
}
+ animation_backup.init_from_id(id);
+
const ID_Type id_type = GS(id->name);
switch (id_type) {
case ID_OB:
@@ -76,6 +79,8 @@ void RuntimeBackup::init_from_id(ID *id)
void RuntimeBackup::restore_to_id(ID *id)
{
+ animation_backup.restore_to_id(id);
+
const ID_Type id_type = GS(id->name);
switch (id_type) {
case ID_OB:
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
index 31ae3164e37..892cc88002f 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup.h
@@ -25,6 +25,7 @@
#include "DNA_ID.h"
+#include "intern/eval/deg_eval_runtime_backup_animation.h"
#include "intern/eval/deg_eval_runtime_backup_movieclip.h"
#include "intern/eval/deg_eval_runtime_backup_object.h"
#include "intern/eval/deg_eval_runtime_backup_scene.h"
@@ -44,6 +45,7 @@ class RuntimeBackup {
/* Restore fields to the given ID. */
void restore_to_id(ID *id);
+ AnimationBackup animation_backup;
SceneBackup scene_backup;
SoundBackup sound_backup;
ObjectRuntimeBackup object_backup;
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc
new file mode 100644
index 00000000000..0a6f0641fcf
--- /dev/null
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.cc
@@ -0,0 +1,139 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#include "intern/eval/deg_eval_runtime_backup_animation.h"
+
+#include "DNA_anim_types.h"
+
+#include "BKE_animsys.h"
+
+#include "RNA_access.h"
+#include "RNA_types.h"
+
+#include "intern/depsgraph.h"
+
+namespace DEG {
+
+namespace {
+
+struct AnimatedPropertyStoreCalbackData {
+ AnimationBackup *backup;
+
+ /* ID which needs to be stored.
+ * Is used to check possibly nested IDs which f-curves are pointing to. */
+ ID *id;
+
+ PointerRNA id_pointer_rna;
+};
+
+void animated_property_store_cb(ID *id, FCurve *fcurve, void *data_v)
+{
+ AnimatedPropertyStoreCalbackData *data = reinterpret_cast<AnimatedPropertyStoreCalbackData *>(
+ data_v);
+ if (fcurve->rna_path == NULL || fcurve->rna_path[0] == '\0') {
+ return;
+ }
+ if (id != data->id) {
+ return;
+ }
+
+ /* Resolve path to the property. */
+ PathResolvedRNA resolved_rna;
+ if (!RNA_path_resolve_property_full(&data->id_pointer_rna,
+ fcurve->rna_path,
+ &resolved_rna.ptr,
+ &resolved_rna.prop,
+ &resolved_rna.prop_index)) {
+ return;
+ }
+
+ /* Read property value. */
+ float value;
+ if (!BKE_animsys_read_rna_setting(&resolved_rna, &value)) {
+ return;
+ }
+
+ data->backup->values_backup.emplace_back(fcurve->rna_path, value);
+}
+
+} // namespace
+
+AnimationValueBackup::AnimationValueBackup()
+{
+}
+
+AnimationValueBackup::AnimationValueBackup(const string &rna_path, float value)
+ : rna_path(rna_path), value(value)
+{
+}
+
+AnimationValueBackup::~AnimationValueBackup()
+{
+}
+
+AnimationBackup::AnimationBackup(const Depsgraph *depsgraph)
+{
+ meed_value_backup = !depsgraph->is_active;
+ reset();
+}
+
+void AnimationBackup::reset()
+{
+}
+
+void AnimationBackup::init_from_id(ID *id)
+{
+ AnimatedPropertyStoreCalbackData data;
+ data.backup = this;
+ data.id = id;
+ RNA_id_pointer_create(id, &data.id_pointer_rna);
+ BKE_fcurves_id_cb(id, animated_property_store_cb, &data);
+}
+
+void AnimationBackup::restore_to_id(ID *id)
+{
+ PointerRNA id_pointer_rna;
+ RNA_id_pointer_create(id, &id_pointer_rna);
+ for (const AnimationValueBackup &value_backup : values_backup) {
+ /* Resolve path to the property.
+ *
+ * NOTE: Do it again (after storing), since the sub-data [ointers might be
+ * changed after copy-on-write.
+ */
+ PathResolvedRNA resolved_rna;
+ if (!RNA_path_resolve_property_full(&id_pointer_rna,
+ value_backup.rna_path.c_str(),
+ &resolved_rna.ptr,
+ &resolved_rna.prop,
+ &resolved_rna.prop_index)) {
+ return;
+ }
+
+ /* Write property value. */
+ if (!BKE_animsys_write_rna_setting(&resolved_rna, value_backup.value)) {
+ return;
+ }
+ }
+}
+
+} // namespace DEG
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h
new file mode 100644
index 00000000000..8c111107f36
--- /dev/null
+++ b/source/blender/depsgraph/intern/eval/deg_eval_runtime_backup_animation.h
@@ -0,0 +1,64 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup depsgraph
+ */
+
+#pragma once
+
+#include "BKE_modifier.h"
+
+#include "intern/depsgraph_type.h"
+
+namespace DEG {
+
+struct Depsgraph;
+
+class AnimationValueBackup {
+ public:
+ AnimationValueBackup();
+ AnimationValueBackup(const string &rna_path, float value);
+ ~AnimationValueBackup();
+
+ AnimationValueBackup(const AnimationValueBackup &other) = default;
+ AnimationValueBackup(AnimationValueBackup &&other) noexcept = default;
+
+ AnimationValueBackup &operator=(const AnimationValueBackup &other) = default;
+ AnimationValueBackup &operator=(AnimationValueBackup &&other) = default;
+
+ string rna_path;
+ float value;
+};
+
+/* Backup of animated properties values. */
+class AnimationBackup {
+ public:
+ AnimationBackup(const Depsgraph *depsgraph);
+
+ void reset();
+
+ void init_from_id(ID *id);
+ void restore_to_id(ID *id);
+
+ bool meed_value_backup;
+ vector<AnimationValueBackup> values_backup;
+};
+
+} // namespace DEG