diff options
author | Luc Revardel <luc.revardel@gmail.com> | 2020-05-04 18:47:08 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-05-04 18:48:26 +0300 |
commit | 4a38a120245d400cb3ff56711d14231ba9c7a1b8 (patch) | |
tree | f1c014fbb37ed41fb0a1da336f4165a15a97f9d8 /source/blender/depsgraph | |
parent | 1222f561a21f03bba2b80cf5ea57018d65da693b (diff) |
Fix T76251: Animated procedural texture does not influence particle system
Dependancy missing while building depsgraph for particle systems.
fix: adding a relation texture->particles when texture has animation data.
Reviewed By: sergey
Maniphest Tasks: T76251
Differential Revision: https://developer.blender.org/D7573
Diffstat (limited to 'source/blender/depsgraph')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index 552546ff094..9bad796c541 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -1877,8 +1877,9 @@ void DepsgraphRelationBuilder::build_particle_settings(ParticleSettings *part) ComponentKey texture_key(&mtex->tex->id, NodeType::GENERIC_DATABLOCK); add_relation(texture_key, particle_settings_reset_key, - "Particle Texture", + "Particle Texture -> Particle Reset", RELATION_FLAG_FLUSH_USER_EDIT_ONLY); + add_relation(texture_key, particle_settings_eval_key, "Particle Texture -> Particle Eval"); /* TODO(sergey): Consider moving texture space handling to an own * function. */ if (mtex->texco == TEXCO_OBJECT && mtex->object != nullptr) { |