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authorJeroen Bakker <jeroen@blender.org>2022-01-28 17:00:26 +0300
committerJeroen Bakker <jeroen@blender.org>2022-01-28 17:03:45 +0300
commit75e61e5a6dc70107eaf784a369f225ca062fdcd5 (patch)
tree7a18887c86233f25cb7fc40a0f65635dd91f9257 /source/blender/draw/CMakeLists.txt
parent430f71fce289e876602178330ac725c46c043abf (diff)
Image Engine: Use GPUShaderCreateInfo.
Ported the image engine shaders to use the GPUShaderCreateInfo struct. No functional changes.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r--source/blender/draw/CMakeLists.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index b40fc88a076..f4e57d9521b 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -518,8 +518,8 @@ set(GLSL_SRC
engines/overlay/shaders/wireframe_frag.glsl
engines/overlay/shaders/xray_fade_frag.glsl
- engines/image/shaders/engine_image_frag.glsl
- engines/image/shaders/engine_image_vert.glsl
+ engines/image/shaders/image_engine_frag.glsl
+ engines/image/shaders/image_engine_vert.glsl
)
set(GLSL_C)