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author | Clément Foucault <foucault.clem@gmail.com> | 2017-09-28 22:17:57 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-09-28 22:17:57 +0300 |
commit | 31be6fccf83095f4245f97730ccc7e61e51cfcec (patch) | |
tree | 2cc10aff6eb88233548e06d31b9fc58467adf568 /source/blender/draw/CMakeLists.txt | |
parent | 12f650623e5378f7086198f816c3b0fb24221d3f (diff) |
Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs.
This make sure the values displayed by the "show data" sphere are initialized.
Also this make the bounce lighting progress more apparent.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index da8c89f02a8..43e07d51255 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -132,6 +132,7 @@ data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_cube_display_vert.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_grid_display_vert.glsl SRC) +data_to_c_simple(engines/eevee/shaders/lightprobe_grid_fill_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/lightprobe_planar_display_vert.glsl SRC) data_to_c_simple(engines/eevee/shaders/lit_surface_frag.glsl SRC) |