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author | Clément Foucault <foucault.clem@gmail.com> | 2017-06-17 00:50:40 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2017-06-19 11:47:56 +0300 |
commit | 5c67ac2236581532c4ce13448db457d33dd4e863 (patch) | |
tree | 208c2de6599d4fcfe1672d9f321fdd04d5baf374 /source/blender/draw/CMakeLists.txt | |
parent | 539225db8111796c2e194b13a5e4081fe487684a (diff) |
Eevee: Add special shader for depth prespass.
This way we can extend it to output more data (like motion vectors).
Add a variation that uses clip distances.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index bfa04e79446..d142f416f58 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -133,6 +133,8 @@ data_to_c_simple(engines/eevee/shaders/effect_dof_vert.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_dof_geom.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_dof_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/effect_motion_blur_frag.glsl SRC) +data_to_c_simple(engines/eevee/shaders/prepass_frag.glsl SRC) +data_to_c_simple(engines/eevee/shaders/prepass_vert.glsl SRC) data_to_c_simple(engines/eevee/shaders/shadow_frag.glsl SRC) data_to_c_simple(engines/eevee/shaders/shadow_geom.glsl SRC) data_to_c_simple(engines/eevee/shaders/shadow_vert.glsl SRC) |