diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-06-02 22:24:39 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-06-02 22:25:38 +0300 |
commit | 049e42ef20cf1e45c9f8207de90502a071a95a8e (patch) | |
tree | 54e81af1be7c84cd960bffffdb2a36e379ad5e85 /source/blender/draw/CMakeLists.txt | |
parent | c15e913df87af34b381922b2a6951e9bc2baef6c (diff) |
Cleanup: DRW: Added basic_ prefix to all *.glsl files in basic/shaders
This is needed to avoid potential naming collision with other engines.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index 370b3397e8b..ba696b7113f 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -452,10 +452,10 @@ set(GLSL_SRC engines/select/shaders/select_id_vert.glsl engines/select/shaders/select_id_frag.glsl - engines/basic/shaders/conservative_depth_geom.glsl - engines/basic/shaders/depth_vert.glsl - engines/basic/shaders/depth_pointcloud_vert.glsl - engines/basic/shaders/depth_frag.glsl + engines/basic/shaders/basic_conservative_depth_geom.glsl + engines/basic/shaders/basic_depth_vert.glsl + engines/basic/shaders/basic_depth_pointcloud_vert.glsl + engines/basic/shaders/basic_depth_frag.glsl engines/overlay/shaders/overlay_common_lib.glsl engines/overlay/shaders/overlay_antialiasing_frag.glsl |