Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/draw/CMakeLists.txt
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r--source/blender/draw/CMakeLists.txt250
1 files changed, 125 insertions, 125 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 91ea4d79a32..0d1752af4dc 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -19,142 +19,142 @@
# ***** END GPL LICENSE BLOCK *****
set(INC
- .
- intern
- modes
+ .
+ intern
+ modes
- ../blenfont
- ../blenkernel
- ../blenlib
- ../blentranslation
- ../bmesh
- ../depsgraph
- ../editors/include
- ../editors/space_view3d
- ../gpu
- ../imbuf
- ../makesdna
- ../makesrna
- ../render/extern/include
- ../render/intern/include
- ../windowmanager
+ ../blenfont
+ ../blenkernel
+ ../blenlib
+ ../blentranslation
+ ../bmesh
+ ../depsgraph
+ ../editors/include
+ ../editors/space_view3d
+ ../gpu
+ ../imbuf
+ ../makesdna
+ ../makesrna
+ ../render/extern/include
+ ../render/intern/include
+ ../windowmanager
- ../../../intern/glew-mx
- ../../../intern/guardedalloc
- ../../../intern/atomic
+ ../../../intern/glew-mx
+ ../../../intern/guardedalloc
+ ../../../intern/atomic
)
set(INC_SYS
- ${GLEW_INCLUDE_PATH}
+ ${GLEW_INCLUDE_PATH}
)
set(SRC
- intern/draw_anim_viz.c
- intern/draw_armature.c
- intern/draw_cache.c
- intern/draw_cache_impl_curve.c
- intern/draw_cache_impl_displist.c
- intern/draw_cache_impl_lattice.c
- intern/draw_cache_impl_mesh.c
- intern/draw_cache_impl_metaball.c
- intern/draw_cache_impl_particles.c
- intern/draw_common.c
- intern/draw_debug.c
- intern/draw_hair.c
- intern/draw_instance_data.c
- intern/draw_manager.c
- intern/draw_manager_data.c
- intern/draw_manager_exec.c
- intern/draw_manager_profiling.c
- intern/draw_manager_shader.c
- intern/draw_manager_text.c
- intern/draw_manager_texture.c
- intern/draw_view.c
- modes/edit_armature_mode.c
- modes/edit_curve_mode.c
- modes/edit_lattice_mode.c
- modes/edit_mesh_mode.c
- modes/edit_mesh_mode_text.c
- modes/edit_metaball_mode.c
- modes/edit_text_mode.c
- modes/object_mode.c
- modes/overlay_mode.c
- modes/paint_texture_mode.c
- modes/paint_vertex_mode.c
- modes/particle_mode.c
- modes/pose_mode.c
- modes/sculpt_mode.c
- engines/basic/basic_engine.c
- engines/eevee/eevee_bloom.c
- engines/eevee/eevee_data.c
- engines/eevee/eevee_depth_of_field.c
- engines/eevee/eevee_effects.c
- engines/eevee/eevee_engine.c
- engines/eevee/eevee_lightcache.c
- engines/eevee/eevee_lightprobes.c
- engines/eevee/eevee_lights.c
- engines/eevee/eevee_lookdev.c
- engines/eevee/eevee_materials.c
- engines/eevee/eevee_mist.c
- engines/eevee/eevee_motion_blur.c
- engines/eevee/eevee_occlusion.c
- engines/eevee/eevee_render.c
- engines/eevee/eevee_screen_raytrace.c
- engines/eevee/eevee_shaders.c
- engines/eevee/eevee_subsurface.c
- engines/eevee/eevee_temporal_sampling.c
- engines/eevee/eevee_volumes.c
- engines/workbench/solid_mode.c
- engines/workbench/transparent_mode.c
- engines/workbench/workbench_data.c
- engines/workbench/workbench_deferred.c
- engines/workbench/workbench_effect_aa.c
- engines/workbench/workbench_effect_dof.c
- engines/workbench/workbench_effect_fxaa.c
- engines/workbench/workbench_effect_taa.c
- engines/workbench/workbench_engine.c
- engines/workbench/workbench_forward.c
- engines/workbench/workbench_materials.c
- engines/workbench/workbench_render.c
- engines/workbench/workbench_studiolight.c
- engines/workbench/workbench_volume.c
- engines/external/external_engine.c
- engines/gpencil/gpencil_cache_utils.c
- engines/gpencil/gpencil_draw_cache_impl.c
- engines/gpencil/gpencil_draw_utils.c
- engines/gpencil/gpencil_engine.c
- engines/gpencil/gpencil_engine.h
- engines/gpencil/gpencil_render.c
- engines/gpencil/gpencil_shader_fx.c
+ intern/draw_anim_viz.c
+ intern/draw_armature.c
+ intern/draw_cache.c
+ intern/draw_cache_impl_curve.c
+ intern/draw_cache_impl_displist.c
+ intern/draw_cache_impl_lattice.c
+ intern/draw_cache_impl_mesh.c
+ intern/draw_cache_impl_metaball.c
+ intern/draw_cache_impl_particles.c
+ intern/draw_common.c
+ intern/draw_debug.c
+ intern/draw_hair.c
+ intern/draw_instance_data.c
+ intern/draw_manager.c
+ intern/draw_manager_data.c
+ intern/draw_manager_exec.c
+ intern/draw_manager_profiling.c
+ intern/draw_manager_shader.c
+ intern/draw_manager_text.c
+ intern/draw_manager_texture.c
+ intern/draw_view.c
+ modes/edit_armature_mode.c
+ modes/edit_curve_mode.c
+ modes/edit_lattice_mode.c
+ modes/edit_mesh_mode.c
+ modes/edit_mesh_mode_text.c
+ modes/edit_metaball_mode.c
+ modes/edit_text_mode.c
+ modes/object_mode.c
+ modes/overlay_mode.c
+ modes/paint_texture_mode.c
+ modes/paint_vertex_mode.c
+ modes/particle_mode.c
+ modes/pose_mode.c
+ modes/sculpt_mode.c
+ engines/basic/basic_engine.c
+ engines/eevee/eevee_bloom.c
+ engines/eevee/eevee_data.c
+ engines/eevee/eevee_depth_of_field.c
+ engines/eevee/eevee_effects.c
+ engines/eevee/eevee_engine.c
+ engines/eevee/eevee_lightcache.c
+ engines/eevee/eevee_lightprobes.c
+ engines/eevee/eevee_lights.c
+ engines/eevee/eevee_lookdev.c
+ engines/eevee/eevee_materials.c
+ engines/eevee/eevee_mist.c
+ engines/eevee/eevee_motion_blur.c
+ engines/eevee/eevee_occlusion.c
+ engines/eevee/eevee_render.c
+ engines/eevee/eevee_screen_raytrace.c
+ engines/eevee/eevee_shaders.c
+ engines/eevee/eevee_subsurface.c
+ engines/eevee/eevee_temporal_sampling.c
+ engines/eevee/eevee_volumes.c
+ engines/workbench/solid_mode.c
+ engines/workbench/transparent_mode.c
+ engines/workbench/workbench_data.c
+ engines/workbench/workbench_deferred.c
+ engines/workbench/workbench_effect_aa.c
+ engines/workbench/workbench_effect_dof.c
+ engines/workbench/workbench_effect_fxaa.c
+ engines/workbench/workbench_effect_taa.c
+ engines/workbench/workbench_engine.c
+ engines/workbench/workbench_forward.c
+ engines/workbench/workbench_materials.c
+ engines/workbench/workbench_render.c
+ engines/workbench/workbench_studiolight.c
+ engines/workbench/workbench_volume.c
+ engines/external/external_engine.c
+ engines/gpencil/gpencil_cache_utils.c
+ engines/gpencil/gpencil_draw_cache_impl.c
+ engines/gpencil/gpencil_draw_utils.c
+ engines/gpencil/gpencil_engine.c
+ engines/gpencil/gpencil_engine.h
+ engines/gpencil/gpencil_render.c
+ engines/gpencil/gpencil_shader_fx.c
- DRW_engine.h
- intern/DRW_render.h
- intern/draw_cache.h
- intern/draw_cache_impl.h
- intern/draw_common.h
- intern/draw_debug.h
- intern/draw_hair_private.h
- intern/draw_instance_data.h
- intern/draw_manager.h
- intern/draw_manager_profiling.h
- intern/draw_manager_text.h
- intern/draw_view.h
- modes/draw_mode_engines.h
- modes/edit_mesh_mode_intern.h
- engines/basic/basic_engine.h
- engines/eevee/eevee_engine.h
- engines/eevee/eevee_lightcache.h
- engines/eevee/eevee_lut.h
- engines/eevee/eevee_private.h
- engines/external/external_engine.h
- engines/workbench/workbench_engine.h
- engines/workbench/workbench_private.h
+ DRW_engine.h
+ intern/DRW_render.h
+ intern/draw_cache.h
+ intern/draw_cache_impl.h
+ intern/draw_common.h
+ intern/draw_debug.h
+ intern/draw_hair_private.h
+ intern/draw_instance_data.h
+ intern/draw_manager.h
+ intern/draw_manager_profiling.h
+ intern/draw_manager_text.h
+ intern/draw_view.h
+ modes/draw_mode_engines.h
+ modes/edit_mesh_mode_intern.h
+ engines/basic/basic_engine.h
+ engines/eevee/eevee_engine.h
+ engines/eevee/eevee_lightcache.h
+ engines/eevee/eevee_lut.h
+ engines/eevee/eevee_private.h
+ engines/external/external_engine.h
+ engines/workbench/workbench_engine.h
+ engines/workbench/workbench_private.h
)
set(LIB
- bf_blenkernel
- bf_blenlib
- bf_windowmanager
+ bf_blenkernel
+ bf_blenlib
+ bf_windowmanager
)
data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC)
@@ -358,7 +358,7 @@ list(APPEND INC
)
if(WITH_FREESTYLE)
- add_definitions(-DWITH_FREESTYLE)
+ add_definitions(-DWITH_FREESTYLE)
endif()
blender_add_lib(bf_draw "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")