diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/draw/CMakeLists.txt | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 250 |
1 files changed, 125 insertions, 125 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index 91ea4d79a32..0d1752af4dc 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -19,142 +19,142 @@ # ***** END GPL LICENSE BLOCK ***** set(INC - . - intern - modes + . + intern + modes - ../blenfont - ../blenkernel - ../blenlib - ../blentranslation - ../bmesh - ../depsgraph - ../editors/include - ../editors/space_view3d - ../gpu - ../imbuf - ../makesdna - ../makesrna - ../render/extern/include - ../render/intern/include - ../windowmanager + ../blenfont + ../blenkernel + ../blenlib + ../blentranslation + ../bmesh + ../depsgraph + ../editors/include + ../editors/space_view3d + ../gpu + ../imbuf + ../makesdna + ../makesrna + ../render/extern/include + ../render/intern/include + ../windowmanager - ../../../intern/glew-mx - ../../../intern/guardedalloc - ../../../intern/atomic + ../../../intern/glew-mx + ../../../intern/guardedalloc + ../../../intern/atomic ) set(INC_SYS - ${GLEW_INCLUDE_PATH} + ${GLEW_INCLUDE_PATH} ) set(SRC - intern/draw_anim_viz.c - intern/draw_armature.c - intern/draw_cache.c - intern/draw_cache_impl_curve.c - intern/draw_cache_impl_displist.c - intern/draw_cache_impl_lattice.c - intern/draw_cache_impl_mesh.c - intern/draw_cache_impl_metaball.c - intern/draw_cache_impl_particles.c - intern/draw_common.c - intern/draw_debug.c - intern/draw_hair.c - intern/draw_instance_data.c - intern/draw_manager.c - intern/draw_manager_data.c - intern/draw_manager_exec.c - intern/draw_manager_profiling.c - intern/draw_manager_shader.c - intern/draw_manager_text.c - intern/draw_manager_texture.c - intern/draw_view.c - modes/edit_armature_mode.c - modes/edit_curve_mode.c - modes/edit_lattice_mode.c - modes/edit_mesh_mode.c - modes/edit_mesh_mode_text.c - modes/edit_metaball_mode.c - modes/edit_text_mode.c - modes/object_mode.c - modes/overlay_mode.c - modes/paint_texture_mode.c - modes/paint_vertex_mode.c - modes/particle_mode.c - modes/pose_mode.c - modes/sculpt_mode.c - engines/basic/basic_engine.c - engines/eevee/eevee_bloom.c - engines/eevee/eevee_data.c - engines/eevee/eevee_depth_of_field.c - engines/eevee/eevee_effects.c - engines/eevee/eevee_engine.c - engines/eevee/eevee_lightcache.c - engines/eevee/eevee_lightprobes.c - engines/eevee/eevee_lights.c - engines/eevee/eevee_lookdev.c - engines/eevee/eevee_materials.c - engines/eevee/eevee_mist.c - engines/eevee/eevee_motion_blur.c - engines/eevee/eevee_occlusion.c - engines/eevee/eevee_render.c - engines/eevee/eevee_screen_raytrace.c - engines/eevee/eevee_shaders.c - engines/eevee/eevee_subsurface.c - engines/eevee/eevee_temporal_sampling.c - engines/eevee/eevee_volumes.c - engines/workbench/solid_mode.c - engines/workbench/transparent_mode.c - engines/workbench/workbench_data.c - engines/workbench/workbench_deferred.c - engines/workbench/workbench_effect_aa.c - engines/workbench/workbench_effect_dof.c - engines/workbench/workbench_effect_fxaa.c - engines/workbench/workbench_effect_taa.c - engines/workbench/workbench_engine.c - engines/workbench/workbench_forward.c - engines/workbench/workbench_materials.c - engines/workbench/workbench_render.c - engines/workbench/workbench_studiolight.c - engines/workbench/workbench_volume.c - engines/external/external_engine.c - engines/gpencil/gpencil_cache_utils.c - engines/gpencil/gpencil_draw_cache_impl.c - engines/gpencil/gpencil_draw_utils.c - engines/gpencil/gpencil_engine.c - engines/gpencil/gpencil_engine.h - engines/gpencil/gpencil_render.c - engines/gpencil/gpencil_shader_fx.c + intern/draw_anim_viz.c + intern/draw_armature.c + intern/draw_cache.c + intern/draw_cache_impl_curve.c + intern/draw_cache_impl_displist.c + intern/draw_cache_impl_lattice.c + intern/draw_cache_impl_mesh.c + intern/draw_cache_impl_metaball.c + intern/draw_cache_impl_particles.c + intern/draw_common.c + intern/draw_debug.c + intern/draw_hair.c + intern/draw_instance_data.c + intern/draw_manager.c + intern/draw_manager_data.c + intern/draw_manager_exec.c + intern/draw_manager_profiling.c + intern/draw_manager_shader.c + intern/draw_manager_text.c + intern/draw_manager_texture.c + intern/draw_view.c + modes/edit_armature_mode.c + modes/edit_curve_mode.c + modes/edit_lattice_mode.c + modes/edit_mesh_mode.c + modes/edit_mesh_mode_text.c + modes/edit_metaball_mode.c + modes/edit_text_mode.c + modes/object_mode.c + modes/overlay_mode.c + modes/paint_texture_mode.c + modes/paint_vertex_mode.c + modes/particle_mode.c + modes/pose_mode.c + modes/sculpt_mode.c + engines/basic/basic_engine.c + engines/eevee/eevee_bloom.c + engines/eevee/eevee_data.c + engines/eevee/eevee_depth_of_field.c + engines/eevee/eevee_effects.c + engines/eevee/eevee_engine.c + engines/eevee/eevee_lightcache.c + engines/eevee/eevee_lightprobes.c + engines/eevee/eevee_lights.c + engines/eevee/eevee_lookdev.c + engines/eevee/eevee_materials.c + engines/eevee/eevee_mist.c + engines/eevee/eevee_motion_blur.c + engines/eevee/eevee_occlusion.c + engines/eevee/eevee_render.c + engines/eevee/eevee_screen_raytrace.c + engines/eevee/eevee_shaders.c + engines/eevee/eevee_subsurface.c + engines/eevee/eevee_temporal_sampling.c + engines/eevee/eevee_volumes.c + engines/workbench/solid_mode.c + engines/workbench/transparent_mode.c + engines/workbench/workbench_data.c + engines/workbench/workbench_deferred.c + engines/workbench/workbench_effect_aa.c + engines/workbench/workbench_effect_dof.c + engines/workbench/workbench_effect_fxaa.c + engines/workbench/workbench_effect_taa.c + engines/workbench/workbench_engine.c + engines/workbench/workbench_forward.c + engines/workbench/workbench_materials.c + engines/workbench/workbench_render.c + engines/workbench/workbench_studiolight.c + engines/workbench/workbench_volume.c + engines/external/external_engine.c + engines/gpencil/gpencil_cache_utils.c + engines/gpencil/gpencil_draw_cache_impl.c + engines/gpencil/gpencil_draw_utils.c + engines/gpencil/gpencil_engine.c + engines/gpencil/gpencil_engine.h + engines/gpencil/gpencil_render.c + engines/gpencil/gpencil_shader_fx.c - DRW_engine.h - intern/DRW_render.h - intern/draw_cache.h - intern/draw_cache_impl.h - intern/draw_common.h - intern/draw_debug.h - intern/draw_hair_private.h - intern/draw_instance_data.h - intern/draw_manager.h - intern/draw_manager_profiling.h - intern/draw_manager_text.h - intern/draw_view.h - modes/draw_mode_engines.h - modes/edit_mesh_mode_intern.h - engines/basic/basic_engine.h - engines/eevee/eevee_engine.h - engines/eevee/eevee_lightcache.h - engines/eevee/eevee_lut.h - engines/eevee/eevee_private.h - engines/external/external_engine.h - engines/workbench/workbench_engine.h - engines/workbench/workbench_private.h + DRW_engine.h + intern/DRW_render.h + intern/draw_cache.h + intern/draw_cache_impl.h + intern/draw_common.h + intern/draw_debug.h + intern/draw_hair_private.h + intern/draw_instance_data.h + intern/draw_manager.h + intern/draw_manager_profiling.h + intern/draw_manager_text.h + intern/draw_view.h + modes/draw_mode_engines.h + modes/edit_mesh_mode_intern.h + engines/basic/basic_engine.h + engines/eevee/eevee_engine.h + engines/eevee/eevee_lightcache.h + engines/eevee/eevee_lut.h + engines/eevee/eevee_private.h + engines/external/external_engine.h + engines/workbench/workbench_engine.h + engines/workbench/workbench_private.h ) set(LIB - bf_blenkernel - bf_blenlib - bf_windowmanager + bf_blenkernel + bf_blenlib + bf_windowmanager ) data_to_c_simple(engines/eevee/shaders/ambient_occlusion_lib.glsl SRC) @@ -358,7 +358,7 @@ list(APPEND INC ) if(WITH_FREESTYLE) - add_definitions(-DWITH_FREESTYLE) + add_definitions(-DWITH_FREESTYLE) endif() blender_add_lib(bf_draw "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") |