Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorClément Foucault <foucault.clem@gmail.com>2021-03-12 20:54:41 +0300
committerClément Foucault <foucault.clem@gmail.com>2021-03-13 22:59:20 +0300
commit40d579b69f2f0acdf2695fe23a315212ebffae13 (patch)
tree0f3e100a23d6088b28fff7b406ddb8b23c17d741 /source/blender/draw/CMakeLists.txt
parent6a7f6f2867dc8a7aba8e91bf0fdf299ef276a65b (diff)
Cleanup: EEVEE: Split effect_ssr.glsl
This split is to make code easier to manage and rename the files to `effect_reflection_*` to avoid confusion. Also this cleans up a bit of the branching mess in the trace shader.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r--source/blender/draw/CMakeLists.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt
index 98f42858812..196b46953c4 100644
--- a/source/blender/draw/CMakeLists.txt
+++ b/source/blender/draw/CMakeLists.txt
@@ -234,6 +234,9 @@ data_to_c_simple(engines/eevee/shaders/effect_dof_resolve_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_dof_scatter_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_dof_scatter_vert.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_dof_setup_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_reflection_lib.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_reflection_resolve_frag.glsl SRC)
+data_to_c_simple(engines/eevee/shaders/effect_reflection_trace_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_downsample_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_downsample_cube_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_gtao_frag.glsl SRC)
@@ -242,7 +245,6 @@ data_to_c_simple(engines/eevee/shaders/effect_velocity_tile_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_minmaxz_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_mist_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_motion_blur_frag.glsl SRC)
-data_to_c_simple(engines/eevee/shaders/effect_ssr_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_subsurface_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_translucency_frag.glsl SRC)
data_to_c_simple(engines/eevee/shaders/effect_temporal_aa.glsl SRC)