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author | Omar Emara <mail@OmarEmara.dev> | 2022-01-03 23:40:34 +0300 |
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committer | Omar Emara <mail@OmarEmara.dev> | 2022-01-06 19:19:12 +0300 |
commit | 65272b80e4d9bbea62031e319726bf8405f80b51 (patch) | |
tree | 75c07486372c6a82de9ca30e12b0e72e55a42bea /source/blender/draw/CMakeLists.txt | |
parent | 25b95e277f24f087d76bcf405f98341aee4c306d (diff) |
Viewport Compositor: Add a UBO for the compositor
This patch adds a new dedicated UBO for compositor shaders. The
FrameNumber UBO member was moved to the new UBO. Additionally, the OCIO
luminance coefficients were added to the UBO for utilization by various
compositor operations.
Diffstat (limited to 'source/blender/draw/CMakeLists.txt')
-rw-r--r-- | source/blender/draw/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/draw/CMakeLists.txt b/source/blender/draw/CMakeLists.txt index 1121a747847..b64022d54a9 100644 --- a/source/blender/draw/CMakeLists.txt +++ b/source/blender/draw/CMakeLists.txt @@ -240,6 +240,7 @@ set(LIB ) data_to_c_simple(engines/compositor/shaders/compositor_frag.glsl SRC) +data_to_c_simple(engines/compositor/shaders/compositor_lib.glsl SRC) data_to_c_simple(engines/compositor/shaders/compositor_nodetree_eval_lib.glsl SRC) data_to_c_simple(engines/eevee/shaders/eevee_bsdf_lib.glsl SRC) |